useconsumables Level 1 of the Dungeon (12, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 28, D:1) a frilled lizard corpse (skeletalised by now) (20, 6, D:1) a +0 club a goblin skeleton (25, 43, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (28, 52, D:1) a +0 dagger 5 stones (30, 12, D:1) a ball python corpse (skeletalised by now) (30, 13, D:1) a +0 club (34, 23, D:1) a bat corpse (skeletalised by now) (35, 23, D:1) a rat corpse (skeletalised by now) (35, 24, D:1) a +1 whip of electrocution a kobold corpse (skeletalised by now) (35, 25, D:1) a +0 sling (40, 44, D:1) a +0 club (44, 30, D:1) 6 stones (46, 0, D:1) 3 stones a kobold corpse (skeletalised by now) (47, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 5, D:1) a +0 spear (50, 52, D:1) a hobgoblin corpse (skeletalised by now) (51, 14, D:1) a ring of magical power {MP+9} (53, 18, D:1) 2 stones (53, 24, D:1) a ball python skeleton (53, 34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (2, 1, D:2) a +0 leather armour