Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 12084310181634624774 7 useconsumables the Chiller (level 2, 3/19 HPs) Began as a Merfolk Ice Elementalist on Dec 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (299 turns). useconsumables the Chiller (MfIE) Turns: 299, Time: 00:00:55 Health: 3/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 1/3 mp. There is an open door here. You see here a hobgoblin corpse. A rat comes into view. MP restored: 3 The rat squeaks loudly. You freeze the rat! You kill the rat! You now have 2/3 mp. You now have 14 gold pieces. You now have 18 gold pieces (gained 4). Found a stone staircase leading down. MP restored: 3 c - a scroll labelled UDOTRO BERAY Found a stone staircase leading down. A hobgoblin comes into view. A frilled lizard comes into view. Found a dagger. Found a faded altar of an unknown god. The hobgoblin shouts! The frilled lizard hisses angrily. You freeze the hobgoblin. The hobgoblin misses you. You now have 2/3 mp. You freeze the hobgoblin. You kill the hobgoblin! You now have 1/3 mp. You freeze the frilled lizard. You kill the frilled lizard! You now have 0/3 mp. You see here a hobgoblin corpse. You see here a hobgoblin corpse. A quokka comes into view. MP restored: 3 You freeze the quokka. The quokka misses you. You now have 2/3 mp. You freeze the quokka! You kill the quokka! You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. MP restored: 3 Found Kiamemn's Magic Scroll Shoppe. 2 jackals come into view. The jackal barks! x3 A jackal comes into view. You hear a bark! The jackal barks! A jackal comes into view. You freeze the jackal. The jackal barely misses you. You now have 2/3 mp. Casting: Freeze (safe; 3% risk of failure) Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead) Out of range. Okay, then. Casting: Freeze (safe; 3% risk of failure) Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal You freeze the jackal. You now have 1/3 mp. Casting: Freeze (safe; 3% risk of failure) Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded) You freeze the jackal. The jackal bites you. You take 2 damage, and have 11/13 hp. You now have 0/3 mp. You hit the jackal but do no damage. The jackal bites you. The jackal completely misses you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal bites you. The jackal pauses to sniff the ground. The jackal bites you. You take 2 damage, and have 6/13 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 4/13 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 4/13 hp. You hit the jackal. You kill the jackal! You have reached level 2! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You take 1 damage, and have 3/19 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! #.. #####.##### ###.........# #...........# .# .#.#.........# #.# .h.h.....∩...# #.# #..hhh....# #.# ####h###### #######.# ####@##### #........ #........####........ ........................ ...#.######.####......._ .. #. #.# #........ # #.# #........ #.# ######.## #.# #... #.## #####.## You could see 4 jackals. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | useconsumables the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Found a faded altar of an unknown god. 280 | D:1 | Found Kiamemn's Magic Scroll Shoppe. 298 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/5 299 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, nicolae_square_shop, shop, shop, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 11 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 0 | 251 | 1 | 299.0 | Dungeon | 299 | 299 | 0 | 0 | 251 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 299 daAuts Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, nicolae_square_shop, shop, shop, ebering_ecumenical_altar_sacrificial Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 0 | 251 | 1 | 299.0 | Dungeon | 299 | 299 | 0 | 0 | 251 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 299 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------