Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 13898055979795159448 18 useconsumables the Digger (level 2, 20/20 HPs) Began as a Gnoll Earth Elementalist on Dec 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:14 (883 turns). useconsumables the Digger (Gnoll Earth Elementalist) Turns: 883, Time: 00:02:15 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 66% Magic: 7/7 EV: 12 Int: 14 God: Gold: 97 SH: 0 Dex: 12 Spells: 6/10 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) h - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} f - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} g - 2 potions of cancellation {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 5.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 1% 1 b - Summon Small Mammal Summ 16% N/A 16% 1 c - Call Imp Summ 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 18% N/A 6% 3 Stone Arrow Conj/Erth 26% 3d8 12% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 36% 4 Call Canine Familiar Summ 4% N/A 41% 3 Petrify Alch/Erth 11% N/A 47% 4 Eringya's Surprising Cr Summ 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History MP restored: 6 The blast of sand hits the ball python! You kill the ball python! You have reached level 2! Health restored: 19 You now have 5/7 mp. You now have 84 gold pieces (gained 8). A gnoll comes into view. It is wielding a +0 club. MP restored: 7 A gnoll is nearby! The gnoll shouts! You see here an inky potion. e - an inky potion Casting: Sandblast (safe; 1% risk of failure) You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/7 mp. Casting: Summon Small Mammal (safe; 17% risk of failure) You now have 5/7 mp. Casting: Summon Small Mammal (safe; 17% risk of failure) Your rat bites the gnoll but does no damage. You now have 4/7 mp. Okay, then. Your bat hits the gnoll but does no damage. The gnoll hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat barely misses the gnoll. The blast of sand hits the gnoll! You kill the gnoll! Health restored: 20 You now have 3/7 mp. Your magical contamination has completely faded away. Your bat disappears in a puff of smoke! Things that are here: a +0 club; a gnoll corpse Found a stone staircase leading down. MP restored: 7 You now have 89 gold pieces (gained 5). A quokka comes into view. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Casting: Sandblast (safe; 1% risk of failure) You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/7 mp. Casting: Call Imp (safe; 22% risk of failure) A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's cause destruction!" You now have 3/7 mp. Your cerulean imp barely misses the quokka. Your magical contamination has completely faded away. Your cerulean imp hits the quokka but does no damage. The quokka barely misses your cerulean imp. Your cerulean imp hits the quokka with a -4 spear. The quokka bites your cerulean imp but does no damage. Your cerulean imp barely misses the quokka. The quokka bites your cerulean imp. The quokka closely misses your cerulean imp. Your cerulean imp hits the quokka with a -4 spear. The quokka barely misses your cerulean imp. Your cerulean imp hits the quokka with a -4 spear. The quokka bites your cerulean imp but does no damage. Your cerulean imp hits the quokka but does no damage. The quokka misses your cerulean imp. Your cerulean imp closely misses the quokka. The quokka misses your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka bites your cerulean imp. The quokka misses your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka bites your cerulean imp but does no damage. Your cerulean imp misses the quokka. The quokka barely misses your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka barely misses your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka bites your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka completely misses your cerulean imp. The quokka barely misses your cerulean imp. Your cerulean imp hits the quokka with a -4 spear. The quokka dies! Your cerulean imp disappears in a puff of smoke! You now have 97 gold pieces (gained 8). f - a scroll labelled PUMPATW JELEMIL MP restored: 7 f - 2 scrolls labelled PUMPATW JELEMIL (gained 1) Things that are here: a +0 club; a gnoll skeleton You see here 7 stones. g - 2 glowing dark potions Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You see here a +0 short sword. h - a +0 short sword ....# #.......# #......#.### ....# #.......# #........... ....# #.......# #........... ....# #.......# #........... ....# #.......# #........... ....# #.......# ######...... ....#####.###)#### #...... ..........# #....##### #...... ....##########..@....######...... ....########...#.........##...... .##...........##.........##...... ..................#......###..... ###..............##...........#.# #.............#......#....###.#.. #.#..........##..#..##......#.#.# #................#......#.#.#.#.. ###............###.....##.#.#.... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) A goblin (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | useconsumables the Gnoll Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 45 | D:1 | Learned a level 1 spell: Summon Small Mammal 386 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 498 | D:1 | Learned a level 2 spell: Call Imp 883 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, hangedman_decor_points Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Forgecraft | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 5.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Cast: Sandblast || 13 Summon Small Mamm || 6 Call Imp || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 889 | 866 | 23 | 76 | 673 | 1 | 889.0 | Dungeon | 889 | 866 | 23 | 76 | 673 | 1 | 889.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, hangedman_decor_points Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 889 | 866 | 23 | 76 | 673 | 1 | 889.0 | Dungeon | 889 | 866 | 23 | 76 | 673 | 1 | 889.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 26.0 +-------+-------+-------+-------+-------+----------------------