Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 9592334661756142259 2 useconsumables the Covered (level 1, 16/18 HPs) Began as a Barachi Fighter on Jan 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (41 turns). useconsumables the Covered (Barachi Fighter) Turns: 41, Time: 00:00:16 Health: 16/18 AC: 6 Str: 17 XL: 1 Next: 40% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - 2 potions of haste {unknown} Skills: - Level 3.6 Fighting + Level 2.5 Short Blades - Level 3.6 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, useconsumables the Barachi Fighter. Are you destined to find the majestic Orb of Zot, or to die trying? Found 2 viscous inky potions. Found a staircase leading out of the dungeon. e - 2 viscous inky potions There is an empty arch of ancient stone here. A kobold comes into view. It is wielding a +0 short sword. A quokka comes into view. You closely miss the kobold. The kobold completely misses you. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold closely misses you. You miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. You block the kobold's attack. You completely miss the kobold. You block the kobold's attack. x2 You hit the kobold. You kill the kobold! You hit the quokka. The quokka bites you but does no damage. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 17/18 hp. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. Things that are here: a +0 short sword; a quokka corpse; a kobold corpse Health restored: 18 The ball python bites you. The ball python barely misses you. You take 2 damage, and have 16/18 hp. You puncture the ball python! You kill the ball python! No target in view! ....# ....# ....#### ........ ........ ........ ........ ####........ ##..@........ #..##........ #.## ######.. ##∩#### ##.....## # #♣.......#.##### #♣........#∩#...## #...♣............# #♣...............### There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | useconsumables the Barachi Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 41 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Action || total ---------------------------++------- Melee: Rapier || 11 Armour: Scale mail || 5 Dodge: Dodged || 4 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 23 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 23 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 23 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 23 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------