Dungeon Crawl Stone Soup version 0.33-a0-638-g5766912e8f (webtiles) character file. Game seed: 12785161048294128314 1 useconsumables the Apothecary (level 1, 10/15 HPs) Began as a Djinni Fire Elementalist on Jan 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (118 turns). useconsumables the Apothecary (DjFE) Turns: 118, Time: 00:00:39 Health: 10/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 8 EV: 1 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, useconsumables the Djinni Fire Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Found two stairs. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. You now have 8 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. A ball python comes into view. The goblin hits you with a +0 dagger. You take 2 damage, and have 13/15 hp. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 12/15 hp. You hit the goblin. The ball python bites you but does no damage. The goblin closely misses you. The ball python bites you but does no damage. You hit the goblin. The ball python barely misses you. The ball python misses you. The goblin hits you with a +0 dagger. You take 2 damage, and have 10/15 hp. You hit the goblin. You kill the goblin! The ball python barely misses you. The ball python closely misses you. You hit the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. #.###.#..# #...... #.# #.#... #.....# #.# #...## #.....# #.# ###.#. ##.....# #.# #.#. ......# #.# #.#. #....# # #.# #.#. #?.)S#.# #.. .... #...@#.# ######## ####...# #...#... #.#########.#.#.## #...........#.#.# ###########.#.#.# #####.#.# #.....#.# #.#####.# #.# #.# You could see a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | useconsumables the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | useconsumables set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 6 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 108 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 108 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 108 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 108 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------