user523 Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -12, D:1) a +0 ring mail (6, 2, D:1) a cursed +0 club (12, -2, D:1) a +0 barding (12, 4, D:1) a +0 falchion (13, 6, D:1) a +0 club (15, -39, D:1) 127 stones (25, -31, D:1) a +0 club (28, -16, D:1) 122 stones (34, -10, D:1) a +0 whip (36, -3, D:1) 111 bolts (43, -31, D:1) a potion of lignification an uncursed ring of see invisible (58, 3, D:1) a +0 spear a +0 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) 68 poisoned needles (3, -13, D:2) a +0 short sword (5, -20, D:2) a +0 club (24, -13, D:2) a +0 hunting sling (34, -6, D:2) 161 stones (38, -9, D:2) a +0 dagger (41, 3, D:2) a +0 halberd (42, -19, D:2) a +0 flail (42, 8, D:2) a +0 spear (44, 0, D:2) a +0 club (46, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 146 arrows (7, -30, D:3) a +0 club (8, -28, D:3) a +0 whip (10, -5, D:3) 59 arrows (20, -5, D:3) 98 stones (22, 6, D:3) a +0 whip (32, -19, D:3) a +0 ring mail (39, -31, D:3) a +0 quarterstaff (40, -7, D:3) a +0 club (50, 0, D:3) a +0 pair of boots (55, 0, D:3) a potion of lignification Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -18, D:4) a +0 club (18, 13, D:4) a +0 robe (19, 19, D:4) a +0 spear (21, -4, D:4) a +0 robe (24, -1, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 scale mail (33, -8, D:4) 61 stones (35, -3, D:4) a +0 club 18 poisoned tomahawks a +0 leather armour (36, -6, D:4) a +0 long sword (36, 24, D:4) 186 bolts (42, 10, D:4) 132 stones (46, -6, D:4) a +0 dagger a +0 robe (49, -11, D:4) a +0 leather armour (51, -12, D:4) a +0 chain mail Level 5 of the Dungeon (3, 17, D:5) 138 stones (3, 28, D:5) a potion of degeneration (3, 30, D:5) the +1 hunting sling "Foucer" {freeze, rF++} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It greatly protects you from fire. (7, -3, D:5) a +0 dagger (16, 41, D:5) 115 stones (24, 36, D:5) a +0 leather armour (25, 36, D:5) a +0 club a +0 flail a +0 mace a +0 leather armour (31, 23, D:5) a +0 leather armour (40, 3, D:5) a +0 pair of boots (42, 18, D:5) a +0 dagger a +0 robe (42, 19, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Samapt's Magic Scroll Shoppe a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) 2 scrolls of enchant armour (195 gold) (0, 0, D:6) a gold piece (1, -1, D:6) a gold piece (1, 0, D:6) a gold piece (2, 0, D:6) 2 gold pieces (4, -6, D:6) a +0 robe (7, -18, D:6) 127 stones (10, -25, D:6) a cursed -2 shortbow 150 arrows (15, -23, D:6) a +0 dagger a stone (15, 3, D:6) a +0 hand axe (18, 7, D:6) a +0 falchion a +0 chain mail (22, -12, D:6) a +0 dagger a +0 troll leather armour (27, -2, D:6) a +0 scale mail (30, 2, D:6) a +0 medium shield (31, 16, D:6) a scroll of noise (37, 1, D:6) a +0 quarterstaff (52, -31, D:6) 218 stones (53, -30, D:6) 120 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +2 great sword a +1 robe of fire resistance a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe (5, -33, D:7) 216 bolts (13, -26, D:7) a +0 robe (13, -8, D:7) a +0 flail a +0 scale mail (14, -9, D:7) a +0 trident (16, -8, D:7) a +0 leather armour (18, -24, D:7) a +0 giant club (18, -16, D:7) 130 stones (20, -25, D:7) a +0 blowgun (22, -18, D:7) a +0 shortbow 108 arrows (24, -28, D:7) a scroll of enchant armour a scroll of immolation (24, -21, D:7) a +0 hand axe (25, -26, D:7) a +0 dagger (27, -9, D:7) a +0 dagger a +0 robe (35, -8, D:7) 122 stones (35, 10, D:7) a +0 robe (45, -30, D:7) a +0 shortbow 112 arrows (45, -29, D:7) a +4 short sword of electrocution a +0 ring mail (56, -25, D:7) 34 curare-tipped needles Level 8 of the Dungeon [Shop] Wiubejoe's Armour Shoppe a +0 hat (52 gold) a +0 ring mail (52 gold) a +2 buckler (214 gold) a +0 robe (9 gold) the +4 skin of Zhor {+Rage rC+++ Slay+4} (1073 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to cold. It lets you go berserk. a +0 leather armour (26 gold) the +0 robe "Yrphere" {rN+} (154 gold) It protects you from negative energy. a +0 medium shield (58 gold) a cursed +0 pair of boots (45 gold) a +0 robe (9 gold) (0, 0, D:8) a +0 morningstar a +0 robe (1, -1, D:8) a cursed +0 mace a +0 robe a +3 short sword a +0 robe (10, -26, D:8) 122 arrows (11, -28, D:8) 93 stones (14, -33, D:8) a +0 quarterstaff a +0 hunting sling 212 sling bullets a +0 scale mail (15, -1, D:8) a +0 shortbow 156 arrows (16, -8, D:8) a scroll of enchant weapon (17, -22, D:8) 150 poisoned tomahawks (19, -5, D:8) a +5 battleaxe of freezing a +2 robe of magic recovery (19, -4, D:8) a cursed +2 war axe a +0 robe (20, -15, D:8) 88 arrows (20, -4, D:8) a cursed +0 battleaxe a +0 robe (25, 15, D:8) a +0 ring mail (32, -7, D:8) a +0 shortbow 163 arrows (35, -21, D:8) 135 stones (40, -1, D:8) 80 poisoned needles (42, -27, D:8) a +0 war axe (43, -31, D:8) a cursed +0 ring mail (51, -14, D:8) a +0 shortbow 121 arrows (53, -18, D:8) a +0 shortbow 197 arrows (62, 11, D:8) a +0 scale mail Level 9 of the Dungeon (4, 51, D:9) a +0 trident (8, 1, D:9) a +0 club (8, 45, D:9) 139 arrows (14, 39, D:9) a +0 ring mail (16, 24, D:9) a +0 leather armour (17, 47, D:9) a +0 falchion a +0 leather armour (20, 1, D:9) a +0 club (20, 2, D:9) a cursed +0 hand axe 35 poisoned tomahawks a +0 leather armour a +0 war axe a +0 plate armour a +0 dagger (20, 35, D:9) 134 sling bullets (21, 4, D:9) a +0 dagger a cursed +0 leather armour a +0 dagger of venom a +0 robe a +0 halberd a +0 plate armour (22, 4, D:9) a cursed +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 mace a +0 chain mail (23, 4, D:9) a +0 ring mail (23, 48, D:9) a +0 troll leather armour a +0 dagger a +0 leather armour a +0 leather armour a +0 hand axe a +0 robe a +0 dagger of venom a +0 chain mail a +0 long sword a +0 chain mail a +0 giant club a +0 mace (24, 9, D:9) a +0 dagger a +0 robe (25, 9, D:9) a +0 long sword a +0 longbow 124 arrows (30, 40, D:9) a +0 whip a +0 dagger a +0 robe (30, 43, D:9) a +0 flail a +0 chain mail a cursed -2 dagger a +1 robe of magic recovery a +0 flail a +0 chain mail (30, 44, D:9) a +0 dagger a +0 robe (30, 45, D:9) a +0 dagger a +0 robe (30, 46, D:9) a +1 short sword of draining a +0 chain mail (30, 47, D:9) a cursed -3 hand axe a +0 ring mail (30, 48, D:9) a +0 dagger a +0 leather armour (31, 46, D:9) a +0 dagger a +0 leather armour (33, 3, D:9) a +0 club a +0 leather armour of cold resistance (36, 50, D:9) a +0 chain mail (36, 52, D:9) a cursed +0 buckler (48, 20, D:9) a +0 giant spiked club the Ecumenical Temple (15, -4, Temple) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant weapon (3, -3, Lair:1) a potion of lignification (8, -2, Lair:1) a +0 leather armour (12, 0, Lair:1) a +0 plate armour (16, 5, Lair:1) a scroll of torment (17, -5, Lair:1) 52 curare-tipped needles (20, -10, Lair:1) 14 gold pieces (22, -4, Lair:1) a wand of polymorph (10) (22, 21, Lair:1) 92 sling bullets (27, 9, Lair:1) 27 gold pieces (31, 13, Lair:1) 100 poisoned needles (35, 18, Lair:1) a +0 spear (39, -6, Lair:1) a book of Cantrips (45, 0, Lair:1) a bullfrog corpse (52, 2, Lair:1) 46 poisoned needles (58, -9, Lair:1) a scroll of identify