Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 7785371266210933852 257 username7 the Conjurer (level 5, -3/39 HPs) Began as a Draconian Conjurer on Nov 6, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 4 of the Dungeon. The game lasted 00:17:43 (2199 turns). username7 the Conjurer (Draconian Conjurer) Turns: 2199, Time: 00:17:44 Health: -3/39 AC: 7 Str: 10 XL: 5 Next: 93% Magic: 2/9 EV: 11 Int: 20 God: Gold: 153 SH: 0 Dex: 9 Spells: 3/10 levels left rFire . . . j - +1 scythe rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons j - a +1 scythe (weapon) Armour e - a +1 pair of boots (worn) Potions b - a potion of attraction h - a potion of enlightenment Skills: + Level 0.3 Fighting + Level 0.7 Axes + Level 2.7 Dodging + Level 2.6 Stealth + Level 0.2 Unarmed Combat + Level 3.1 Spellcasting + Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 28% 3d8 13% 3 Tukima's Dance Hex 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll closely misses you. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The gnoll looks frightened! x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! Cornered, the gnoll turns to fight! The gnoll attempts to regain its composure. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you but does no damage. You don't have enough magic to cast this spell. You barely miss the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Cornered, the gnoll turns to fight! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... #.............#### #.....#........# # ##.####........# #................. ### #..####..#####..P. #.###### #..# #..+ #### $.##...# #..# #P.# ...#.†.# ###..##+#..# .......#### ##.#@........ ..##..g.#.###.g.......... ..##.......##)g..P..###+# ...####.#........#### .....####........# [.....#..........# ............#....# ...........##....... ...........##...##... You could see 2 gnolls. Vanquished Creatures Sigmund (D:4) A scorpion (D:4) A shadow imp (D:4) A dart slug (D:1) 4 orcs 3 endoplasms A giant cockroach (D:2) 6 hobgoblins 2 quokkas (D:1) 2 ball pythons 4 bats 3 goblins 4 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | username7 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 412 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 473 | D:1 | Learned a level 2 spell: Searing Ray 1761 | D:2 | Reached XP level 3. HP: 25/26 MP: 4/6 1907 | D:3 | You fall into a shaft and drop 1 floor! 1976 | D:4 | Noticed Sigmund 2019 | D:4 | Killed Sigmund 2020 | D:4 | Reached skill level 5 in Conjurations 2020 | D:4 | Reached XP level 4. HP: 33/33 MP: 1/8 2020 | D:4 | Reached XP level 5. HP: 38/38 MP: 1/9 2025 | D:4 | Learned a level 4 spell: Fulminant Prism 2199 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_loops_ring, st_stairs_11 D:3: layout_basic, kennysheep_slug_shrine, chequers_ecumenical_altar_simple D:4: corexii_shack_village, layout_cave_pools, minmay_overflow_temple_star_quad, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.7 Stealth | 2 | 2.6 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.1 Fighting | | 0.3 Axes | | 0.7 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 12 | || 12 Unarmed | 5 | || 5 Tailslap | 4 | 1 || 5 Punch | 1 | || 1 Halberd | | 3 || 3 Cast: Magic Dart | 21 | || 21 Searing Ray | 17 | 6 || 23 Fulminant Prism | | 1 || 1 Use: Scroll | 4 | 4 || 8 Potion | | 2 || 2 Armour: Skin | 26 | 24 || 50 Dodge: Dodged | 35 | 24 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2202 | 2202 | 0 | 732 | 58 | 4 | 550.5 | Dungeon | 2202 | 2202 | 0 | 732 | 58 | 4 | 550.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1105 daAuts D:2: 799 daAuts D:4: 293 daAuts D:3: 3 daAuts