Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 9539619456614617053 2 utbildad the Vexing (level 1, -2/14 HPs) Began as a Mountain Dwarf Wanderer on Sept 7, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (49 turns). utbildad the Vexing (Mountain Dwarf Wanderer) Turns: 49, Time: 00:01:02 Health: -2/14 AC: 2 Str: 12 XL: 1 Next: 25% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 3 Dex: 9 Spells: 1/2 levels left rFire . . . a - +0 club {mace} rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 0.1 Fighting + Level 2.2 Shields + Level 1.0 Spellcasting + Level 1.8 Conjurations - Level 5.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 12% 2d6 26% 1 Inner Flame Hex/Fire 7% N/A 36% 3 Hailstorm Conj/Ice 3% 3d5 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 78% 4 Inventory: Hand Weapons a - a +0 club (weapon) {mace} Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5946 Altars: #.........### ##.# ............####.# ....~~~.......#..# ..~~≈≈≈~~.....'.## .~≈≈≈≈≈≈≈~....#.# ###############.# ...........# ####....## ##@### ##.#####J######## ................. ##..###.......... #............ #.....#......... #.#...#.......## # #..........## #............ You could see an endoplasm. Message History Lua error: /dgldir/rcfiles/crawl-0.32/utbildad.rc:482: unexpected symbol near '#' 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (utbildad.rc:4929) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, utbildad the Mountain Dwarf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {mace}, a potion of heal wounds {@q2}, a +0 robe, a +0 buckler; and the following spells available to memorise: Slow, Kiss of Death, Inner Flame, Hailstorm, Dimensional Bullseye. You don't know any spells. Okay, then. Okay, then. You don't know any spells. Okay, then. You don't know any spells. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. You open the door. There is an open door here. 2 endoplasms come into view. The endoplasm quivers. x2 The endoplasm moves out of view. A frilled lizard comes into view. The frilled lizard closely misses you. The endoplasm jiggles. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm. The endoplasm freezes you. You are frozen. 😕 HP[-3] You take 3 damage, and now have 11/14 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. The endoplasm hits you. You block the endoplasm's attack. 😮 HP[-1] You take 1 damage, and now have 10/14 hp. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 6/14 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. You kill the endoplasm! You barely miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 3/14 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the frilled lizard. You block the frilled lizard's attack. You barely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 2/14 hp. You hit the frilled lizard. You kill the frilled lizard! The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You die... Action || total ---------------------------++------- Melee: Club || 10 Armour: Robe || 5 Dodge: Dodged || 3 Block: Buckler || 2 Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | utbildad the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | utbildad set off with the following items: a +0 club | {mace}, a potion of heal wounds {@q2}, a +0 robe, a +0 | buckler; and the following spells available to memorise: | Slow, Kiss of Death, Inner Flame, Hailstorm, Dimensional | Bullseye. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 2 | D:1 | Learned a level 1 spell: Slow 45 | D:1 | HP: 3/14 [frilled lizard (3)] 49 | D:1 | Frozen to death by an endoplasm Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Club || 10 Armour: Robe || 5 Dodge: Dodged || 3 Block: Buckler || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 32 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 32 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts