Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 6889326675435847185 93 valtara the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Oct 7, 2023. Slain by a sky beast (3 damage) ... on level 3 of the Dungeon on Oct 8, 2023. The game lasted 00:16:50 (2356 turns). valtara the Conjurer (Octopode Conjurer) Turns: 2356, Time: 00:16:51 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 61% Magic: 1/7 EV: 13 Int: 22 God: Gold: 116 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . l - +0 trident rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons k - a +0 antimagic dagger l - a +0 trident (weapon) Missiles b - 2 atropa-tipped darts (quivered) m - 7 javelins r - 3 poisoned darts Magical Staves p - a staff of conjuration Scrolls f - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} i - 3 scrolls of summoning {unknown} q - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of invisibility {unknown} d - a potion of resistance {unknown} e - a potion of mutation {unknown} j - a potion of flight {unknown} n - a potion of attraction {unknown} o - a potion of brilliance {unknown} s - 2 potions of lignification {unknown} Skills: + Level 0.9 Polearms + Level 1.9 Throwing + Level 2.2 Dodging * Level 4.0 Stealth - Level 0.6 Unarmed Combat + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Qazlal Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) The bat hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, 69% to hit) The searing ray hits the bat. You kill the bat! The searing ray hits the sky beast but does no damage. The sky beast is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, 69% to hit) The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. No target in view! No target in view! You miss something. Something hits you. Something shocks you. You closely miss something. Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. You die... ...#.....#.#########.##.#.. #.....#...........##.#.. #.....#.#.##########.#.. #.....#.#...# #.#.. #######.###.########.#.# #.# #........#.#.# #.# ##.......#.#.# #.# #.......#.#.# #@# #.......#.#.# ......{.# #.......'...# ..#.#.... #.......#...# .#...#.... #########...# #.....#.#.# #...# ..._....#.# #..<# #.. ..#.#.# #.#.# .#...#..# # #.... ###.# There were no monsters in sight! Vanquished Creatures 3 adders A worm (D:2) 3 dart slugs An orc (D:3) 6 bats 8 endoplasms A giant cockroach (D:3) 6 hobgoblins 2 jackals (D:3) 5 kobolds 2 quokkas 5 frilled lizards 7 goblins 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valtara the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 597 | D:1 | Reached XP level 3. HP: 17/21 MP: 6/6 636 | D:1 | Learned a level 2 spell: Searing Ray 889 | D:2 | Found a shadowy altar of Dithmenos. 921 | D:2 | Reached skill level 1 in Throwing 1186 | D:2 | Found The Oracle's Delphic Readings. 1216 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2347 | D:3 | Found a stormy altar of Qazlal. 2347 | D:3 | Noticed a sky beast 2356 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_escape_room, layout_loops_ring, serial_bayou_pond_d, serial_bayou_lake_a D:2: cheibrodos_helix_gallery, layout_basic, basic_altar, nicolae_nh_oracle_at_delphi D:3: layout_basic, trog_wizard, nicolae_qazlal_beasts_of_the_sky Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Throwing | 1 | 1.9 Polearms | | 0.9 Dodging | | 2.2 Unarmed Combat | | 0.6 Spellcasting | | 2.2 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 8 | || 8 Tentacles | 4 | || 4 Trident | 30 | 8 || 38 Throw: Dart | 18 | || 18 Javelin | 15 | || 15 Cast: Magic Dart | 18 | 28 || 46 Searing Ray | 2 | 14 || 16 Stab: Sleeping | 4 | 1 || 5 Armour: Skin | 5 | 1 || 6 Dodge: Dodged | 19 | 1 || 20