vampirul Level 1 of the Dungeon (0, 0, D:1) a +0 great sword (2, 6, D:1) a +0 dagger (5, 2, D:1) a +0 club (15, -20, D:1) a +0 chain mail (29, 26, D:1) a +0 dagger (41, -3, D:1) a +0 club (43, 10, D:1) a +0 club Level 2 of the Dungeon (5, 3, D:2) a +0 club (5, 4, D:2) a +0 flail a +0 whip (7, 3, D:2) a +0 whip (14, -18, D:2) a +0 club a +0 sling (26, 18, D:2) a +0 short sword (31, 9, D:2) a +0 sling a +0 dagger (32, 11, D:2) a +0 robe (33, 12, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Tamarem's Antique Weapon Boutique the +4 trident "Ymadoecw" {vamp, rC- Int+5} (1230 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. a +0 trident (105 gold) a +3 quarterstaff (630 gold) a +1 mace of protection (318 gold) a +5 sling (855 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +0 war axe (105 gold) a +0 long sword (105 gold) a +0 trident (105 gold) a +0 hand axe (90 gold) (0, 0, D:3) a +0 short sword (3, 1, D:3) a +0 robe (19, -33, D:3) a +0 chain mail (25, -19, D:3) a +0 club (37, 0, D:3) a +0 dagger (40, -28, D:3) a +0 dagger 2 poisoned darts (50, -26, D:3) a +0 ring mail (57, -17, D:3) a +0 short sword 5 poisoned darts (59, 8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger (0, 1, D:4) a +0 dagger a hobgoblin corpse (1, 2, D:4) a +0 dagger (2, 3, D:4) a potion of curing (13, -17, D:4) a +0 scale mail