Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11704416121221879165 31 vampirul the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Feb 22, 2023. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:48 (2568 turns). vampirul the Magician (Djinni Fire Elementalist) Turns: 2568, Time: 00:09:49 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 40% Gold: 44 EV: 12 Int: 18 God: SH: 5 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ d - amulet of reflection HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Missiles b - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery d - an amulet of reflection (around neck) Scrolls c - a scroll of silence {unknown} g - a scroll of immolation {unknown} i - a scroll of amnesia {unknown} Potions e - a potion of flight {unknown} f - a potion of haste {unknown} h - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 f - Shock Conj/Air 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence attacks as you move away! Terence hits you with a +0 short sword. You see here a +0 leather armour. Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence hits you with a +0 short sword. Terence asks, "Do you want it fast or slow?" Terence shouts, "DIE!!!" Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 short sword. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is lightly wounded. The foxfire hits Terence. Terence is lightly wounded. Terence screams, "I want your blood!" Terence barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. You die... #.# #.# #.##.##.# ## ###.# #.###.##.##.###...# ....# #.##>......<..<.#. .##[# #.##............... .##.# ##.##.##.........#.# .##.# #................# .##.####..##.##..##....... ..........##....v......#### ###.#####......@@§....... #.# #.#####v.###.#.... #.# #.. ........#.#.. #.# (....##..#### #.# #..... #..# #.. ......##..# ### ##.....##..# #.....###.. You could see Terence (ally target). Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 endoplasms 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Vanquished Creatures (others) 136 foxfires 136 creatures vanquished. Grand Total: 161 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | vampirul set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 473 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 856 | D:1 | Found a faded altar of an unknown god. 1404 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 1404 | D:1 | Learned a level 1 spell: Shock 1572 | D:1 | Reached skill level 3 in Spellcasting 2539 | D:2 | Noticed Terence 2568 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.5 Stealth | | 1.8 Unarmed Combat | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Foxfire || 93 Armor: Robe || 12 Dodge: Dodged || 15 Block: Other || 10 Reflection || 3