Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 3357368596666057451 0 vampirul the Vexing (level 1, 12/12 HPs) Began as a Gargoyle Arcane Marksman on Mar 2, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (106 turns). vampirul the Vexing (Gargoyle Arcane Marksman) Turns: 106, Time: 00:00:59 Health: 12/12 AC: 4 Str: 13 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 13 God: Gold: 16 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} Skills: - Level 1.1 Fighting + Level 2.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, vampirul the Gargoyle Arcane Marksman. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a stone staircase leading down. You open the door. There is a stone staircase leading down here. There is an open door here. You open the door. You open the door. There is an open door here. A bat comes into view. The bat seems to slow down. The bat seems to slow down. You are out of magic! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! Magic restored. Found a spear. d - a scroll labelled ASHRA ZOSIELI You see here a +0 spear. You now have 16 gold pieces. Found 8 stones. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............. . ... #.#.#.##.###### #.#.. #.#.#+##.## #.#.. ##.#.......# .... ...........# # #.. #.#.......# #.#.#..###.#.......# (..........#.......# #..@...........# #.....####.......# ###..## #..........# #.. ##..######.# #.. #..# .# #.# .... # #. ...... .. ...... There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Gargoyle Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 106 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_shops, nicolae_shop_behind_doors, hellmonk_ecumenical_altar_inner_sanctum, minmay_tetromino_l2 Action || total -------------------------++------- Fire: Sling || 1 Cast: Slow || 2