Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 3181334819044961290 7 vampirul the Gusty (level 1, 0/14 HPs) Began as a Draconian Air Elementalist on Mar 2, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (338 turns). vampirul the Gusty (Draconian Air Elementalist) Turns: 338, Time: 00:00:54 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 91% Magic: 1/3 EV: 12 Int: 15 God: Gold: 27 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Scrolls c - a scroll of teleportation {unknown} d - a scroll of butterflies {unknown} Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% 3-4/arc 13% 2 Swiftness Air 11% N/A 17% 3 Scorch Fire 2% 2d5 32% 2 Airstrike Air 5% 2d(1-17) 50% 4 Flame Wave Conj/Fire 3% 2d5 86% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is moderately wounded. You feel yourself speed up. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You hit the endoplasm. You tail-slap the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #..#.....######... #...##...........# #...####.......### #.# #....# ###...### # #.# #....## ##.## ## #.# #.....# ###'### #. #.###.....###.....###. #....J....##.......##. #....@..####...<...### #.....### ##.....## #.#####...### ##.....## ........##########'#####'### ##.....#...........## ##.... #####..............# #..... ##...###.......###..... ###..##........#...... ##...........#...... You could see an endoplasm. Vanquished Creatures 4 bats (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 338 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic Action || total -------------------------++------- Melee: Whip || 6 Tailslap || 2 Cast: Shock || 12 Armor: Skin || 3 Dodge: Dodged || 4