vampirul Level 1 of the Dungeon [Shop] Ihyb's Weapon Emporium a +2 arbalest of freezing (261 gold) a +0 sling (19 gold) the +10 rapier "Emeud" {vorpal, rN+ rCorr} (946 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 sling (19 gold) a +1 vorpal great sword (217 gold) a +0 whip of flaming (84 gold) a +0 dagger (26 gold) a +0 sling (19 gold) a +0 sling (19 gold) [Shop] Nach's General Store 7 stones (8 gold) a scroll of identify (24 gold) a +0 whip (30 gold) a +0 sling (18 gold) a wand of roots (1) (28 gold) a scroll of identify (24 gold) a +0 chain mail of fire resistance (138 gold) a scroll of brand weapon (114 gold) a +2 pair of gloves of infusion (258 gold) a book of Alchemy (336 gold) (0, 0, D:1) a +0 dagger (7, -13, D:1) a +0 short sword (17, 23, D:1) a +0 leather armour (18, 23, D:1) a +0 robe (24, 18, D:1) a +0 sling (26, 0, D:1) a +0 dagger (27, -9, D:1) 6 stones (32, 10, D:1) 4 stones (40, 19, D:1) 3 stones (47, 13, D:1) a ball python corpse (skeletalised by now) (57, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Uvef's Assorted Antiques a lightning rod (4/4) (600 gold) a potion of might (80 gold) a scroll of identify (40 gold) a potion of attraction (60 gold) a +0 ring mail (80 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (698 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a scroll of enchant armour (150 gold) a potion of might (80 gold) (0, 0, D:2) a scroll of poison (6, 1, D:2) 4 javelins (29, 14, D:2) a bat corpse