vampirul Level 1 of the Dungeon [Shop] Zifublucw's Book Shoppe a book of Callings (260 gold) a book of Armaments (468 gold) a book of Conjurations (260 gold) a book of Alchemy (364 gold) a book of Dangerous Friends (520 gold) a book of Lightning (468 gold) a manual of Short Blades (1040 gold) a Young Poisoner's Handbook (260 gold) the Atlas of Interference and the Volcanoes (494 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Leda's Liquefaction Hexes/Earth 4 c - Ignition Fire 8 [Shop] Duavydom's Weapon Emporium a +0 mace (39 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +0 war axe (45 gold) a +4 great sword of electrocution (496 gold) the +8 spear of the Changing Eel {antimagic, rN+} (782 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. a +0 spear (39 gold) (0, 0, D:1) 7 stones (5, 3, D:1) a +0 whip (9, -25, D:1) a +0 short sword (27, 11, D:1) a +0 spear (28, -31, D:1) a +0 short sword (31, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 30, D:1) a +0 club (37, -24, D:1) a +0 scale mail (42, -15, D:1) a bat corpse (skeletalised by now) (45, -6, D:1) a bat corpse (skeletalised by now) (48, 21, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -9, D:2) a +0 club (2, -3, D:2) a +0 whip (19, 6, D:2) a +0 hammer (24, -5, D:2) a bat corpse (32, -1, D:2) a +0 short sword