vampirul

Level 1 of the Dungeon
(0, 0, D:1)
  5 stones
(2, -23, D:1)
  a +0 short sword
(4, -1, D:1)
  6 silver javelins
(6, -8, D:1)
  a +0 club
(19, -15, D:1)
  4 poisoned darts
(19, -10, D:1)
  a +0 club
(20, -23, D:1)
  a +0 short sword
(25, 9, D:1)
  a +0 robe
(28, -14, D:1)
  a +0 club
  a +0 ring mail
(32, 5, D:1)
  a +0 whip
(33, 10, D:1)
  a +0 dagger
(39, -27, D:1)
  a +0 dagger
(42, -11, D:1)
  a +0 leather armour

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 leather armour
(0, 1, D:2)
  a +0 quarterstaff
(1, -4, D:2)
  a rat corpse (skeletalised by now)
(1, -2, D:2)
  a +0 short sword
  2 stones
  a kobold corpse (skeletalised by now)
(3, -5, D:2)
  6 datura-tipped darts
(16, 4, D:2)
  a +0 short sword
(25, 22, D:2)
  a +0 whip
(28, 27, D:2)
  a +0 robe
(28, 28, D:2)
  a +0 hand axe
(29, 43, D:2)
  a +0 dagger
(32, 30, D:2)
  a +0 dagger
(37, 30, D:2)
  a +0 leather armour
(40, 9, D:2)
  a scroll of torment
(43, 32, D:2)
  a +0 rapier
(44, 5, D:2)
  a +0 sling
(47, 5, D:2)
  a +0 club
  a +0 robe
(60, 29, D:2)
  a +0 dagger
  a stone

Level 3 of the Dungeon
[Shop] Tupses's Antique Weapon Shoppe
  a +0 war axe (84 gold)
  a +0 shortbow (72 gold)
  the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1526 gold)
    It is more effective when stabbing unaware enemies, sometimes treating them
    as though they were completely helpless.
    
    EV:        It affects your evasion (+4).
    Stlth:     It makes you more stealthy.
  a +0 spear (72 gold)
  a +0 dagger of flaming (134 gold)
  a +2 trident of protection (388 gold)
[Shop] Ymovixick's Jewellery Shop
  a +4 ring of protection (468 gold)
  a ring of wizardry (390 gold)
  a +4 ring of evasion (468 gold)
  a ring of positive energy (260 gold)
  the ring of the Cicada {Ice Str-2 Dex+9} (607 gold)
    [ring of ice]
    
    It enhances your ice magic.
    Str:       It affects your strength (-2).
    Dex:       It affects your dexterity (+9).
    rF:        It makes you vulnerable to fire.
    rC:        It protects you from cold.
  a ring of ice (325 gold)
  a ring of magical power (260 gold)
  a +4 ring of protection (468 gold)
  a +6 ring of intelligence (468 gold)
(12, -14, D:3)
  a frilled lizard corpse (skeletalised by now)
(17, -25, D:3)
  6 datura-tipped darts
  a +0 spear
  a hobgoblin corpse
  a gnoll corpse
(18, -26, D:3)
  a throwing net
(19, -27, D:3)
  a +0 flail
(20, -26, D:3)
  a quokka corpse
(21, -9, D:3)
  a +0 dagger of pain
(24, -33, D:3)
  4 stones
(30, -42, D:3)
  a +0 short sword
(36, -43, D:3)
  a hobgoblin corpse