Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10623080008573907137 7 vampirul the Magician (level 2, 21/21 HPs) Began as a Djinni Summoner on Mar 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (605 turns). vampirul the Magician (Djinni Summoner) Turns: 605, Time: 00:00:43 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of faith Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat barely misses the quokka. Your bat hits the quokka. The quokka attacks as you move away! The quokka barely misses you. The quokka bites you. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The quokka bites you but does no damage. Your bat hits the quokka but does no damage. Your bat hits the quokka but does no damage. The quokka misses your bat. Your rat bites the quokka. Your bat misses the quokka. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat closely misses the quokka. The quokka closely misses your bat. Your bat barely misses the quokka. You barely miss the quokka. The quokka is almost dead. Your bat misses the quokka. The quokka bites you. The quokka misses you. Your bat closely misses the quokka. You barely miss the quokka. The quokka is almost dead. Your bat closely misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka is almost dead. Your bat hits the quokka but does no damage. The quokka completely misses you. Your bat hits the quokka. The quokka dies! Your bat disappears in a puff of smoke! Found an escape hatch in the floor. You now have 17 gold pieces (gained 6). An endoplasm comes into view. An endoplasm is nearby! Your quokka bites the endoplasm! The endoplasm dies! You have reached level 2! Your quokka disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Found a dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... ............ #........)... .... .............. #...... ...........?.. #...... ............... #.... .#....... .....### #... ......... ..#...###.# ###### .†####### ....#@....####....# #.# #.#...#...........# ..# #...#.............# .############.>#......###....# ....##..............#..####### ...................###.### ######.####.###....###...# .........................# ##..........##.#.######### There were no monsters in sight! Vanquished Creatures (collateral kills) 3 endoplasms (D:1) A kobold (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Summoner began the quest for the Orb. 0 | D:1 | vampirul set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 560 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 605 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Summon Small Mamm || 13 Armor: Robe || 6 Dodge: Dodged || 7