vampirul Level 1 of the Dungeon (6, 6, D:1) a +0 dagger (10, -14, D:1) 5 stones (14, -5, D:1) a +0 dagger (17, -16, D:1) a +0 dagger (18, -20, D:1) a +0 robe (19, -33, D:1) a +0 whip a stone (22, -33, D:1) a +0 club (24, -47, D:1) a +0 dagger (24, -17, D:1) 7 stones (25, -9, D:1) a +0 club (46, -49, D:1) a +0 dagger 5 stones (53, -17, D:1) a +0 leather armour (55, -44, D:1) 5 poisoned darts (56, -13, D:1) a +0 leather armour (56, -2, D:1) a +0 dagger (57, -38, D:1) a +0 club (57, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (2, -7, D:2) a +0 robe (7, 4, D:2) 5 stones (27, 3, D:2) a +0 dagger (28, -3, D:2) a +0 dagger (34, 23, D:2) a +0 barding (36, 3, D:2) a +0 dagger (44, -8, D:2) a +0 club a +0 animal skin a +2 helmet a +0 dagger (45, -8, D:2) a +0 sling a +0 club (46, -9, D:2) a +0 club (46, -8, D:2) a +0 club (47, 18, D:2) a +0 pair of boots (50, 18, D:2) a +0 mace (57, 17, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Nyidghue's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (1, 26, D:3) a staff of conjuration (2, 0, D:3) a +0 hammer (12, 26, D:3) a +0 quarterstaff (16, 23, D:3) 7 stones (16, 26, D:3) a stone (16, 33, D:3) a +0 robe (18, 28, D:3) 7 stones (23, -12, D:3) a +0 hand axe a +0 ring mail (25, -10, D:3) a +0 short sword a +0 leather armour a +0 mace a +0 mace a +0 scale mail (25, 31, D:3) a +0 leather armour a +0 flail (26, -5, D:3) a +0 flail (27, -1, D:3) 5 stones (27, 20, D:3) a +0 club 2 poisoned darts (29, 33, D:3) a +0 spear (29, 36, D:3) a +0 whip a +0 whip a +0 flail (32, -7, D:3) a +0 club (32, 29, D:3) a +0 hand axe (37, 9, D:3) a +0 flail a +0 halberd (42, 11, D:3) a +0 flail (42, 25, D:3) a +0 dagger (42, 32, D:3) a +0 ring mail (52, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a book of Winter (6, 4, D:4) a +0 flail 2 stones (7, 16, D:4) a ring of magical power (8, 5, D:4) a +0 mace (14, -17, D:4) a scarf of harm (14, -8, D:4) a +0 dagger (18, -14, D:4) a +0 leather armour (18, 12, D:4) a +0 hand axe a +0 ring mail (22, -23, D:4) 6 stones (23, 4, D:4) a +0 short sword (32, -9, D:4) a +0 rapier of venom a +0 leather armour (34, -13, D:4) a +0 short sword (38, 6, D:4) a +0 falchion a +0 ring mail (40, 6, D:4) a +0 dagger a +0 robe (42, -11, D:4) a +0 whip 3 boomerangs (42, 5, D:4) a +0 dagger a +0 leather armour (48, 12, D:4) a +0 dagger a +0 club (49, -10, D:4) a +0 short sword (51, -5, D:4) a +0 ring mail (51, 11, D:4) a +3 dagger a +0 robe (53, 10, D:4) a +0 hand axe (53, 11, D:4) a +0 dagger a +0 robe (54, 22, D:4) a +0 short sword (59, -5, D:4) a book of Air Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, -11, D:5) a +0 flail (17, -11, D:5) 6 gold pieces (18, -39, D:5) a +0 flail (18, -12, D:5) 5 stones (19, -13, D:5) 16 gold pieces (33, -17, D:5) a +0 giant spiked club (33, -16, D:5) a +0 whip (33, -11, D:5) a +0 ring mail a +0 falchion (33, -4, D:5) a +0 pair of gloves (35, -18, D:5) a boomerang a +0 war axe (36, -17, D:5) a +0 trident (41, -13, D:5) 8 stones (46, -44, D:5) a +0 giant spiked club (50, -24, D:5) a +0 hand axe (59, -39, D:5) a +0 short sword a +0 leather armour (65, -34, D:5) a +0 dagger a +0 robe (66, -46, D:5) a +0 short sword a +0 leather armour (66, -38, D:5) a +0 club (67, -48, D:5) a +0 dagger 3 boomerangs (67, -47, D:5) a +0 dagger a +0 quarterstaff a +0 leather armour a +0 club (67, -11, D:5) a +0 falchion (67, -9, D:5) a +0 whip (68, -9, D:5) a +0 mace a +0 leather armour (69, -40, D:5) a book of Unlife (69, -7, D:5) a +0 whip Level 6 of the Dungeon (3, 3, D:6) 5 stones (11, 0, D:6) 2 stones (11, 11, D:6) 5 stones (15, -2, D:6) a +0 falchion (20, -15, D:6) a +0 whip a +0 club (21, -15, D:6) a +3 spear of venom a +0 ring mail a +0 buckler a +0 whip (21, -14, D:6) a +0 spear a +0 club (23, -3, D:6) a +0 robe a +3 spear (23, 1, D:6) a +0 robe a +4 trident of freezing (24, -8, D:6) a book of Changes (25, 0, D:6) a +0 robe a +2 long sword of freezing (25, 1, D:6) a +0 robe a +3 scimitar (31, -16, D:6) a +0 robe (38, 8, D:6) a +0 mace (38, 9, D:6) a +0 giant spiked club (52, -2, D:6) a +0 spear of venom Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (4, -5, D:7) a +0 flail (8, -21, D:7) a +0 chain mail a +0 falchion a +0 robe a +0 dagger (11, -23, D:7) 3 boomerangs a +0 club (14, 16, D:7) 2 stones (18, -14, D:7) a +0 chain mail a +0 club a +0 robe a +0 dagger (18, -13, D:7) a +0 leather armour a +0 whip (23, -3, D:7) a +1 whip of electrocution (23, -2, D:7) a +0 hand axe (27, -4, D:7) 4 stones (28, -29, D:7) 7 stones (30, 4, D:7) 2 poisoned darts (34, -10, D:7) a +0 dagger (35, -17, D:7) a +0 short sword a +0 plate armour (37, -19, D:7) a +0 shortbow (37, -15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, -24, D:7) a +0 short sword a +0 ring mail (48, 13, D:7) a +0 ring mail (51, -9, D:7) a +2 scimitar of protection Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, -50, D:8) a +0 pair of gloves (9, -8, D:8) a +0 flail (14, 0, D:8) a +0 cloak (20, 3, D:8) a +0 rapier (22, -32, D:8) a book of Weapons (35, -57, D:8) a +0 kite shield (40, -9, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 robe (2, 0, D:9) a +4 halberd a +0 robe (4, 0, D:9) a +0 dagger a +0 robe (4, 11, D:9) a +4 scimitar of flaming a +2 robe of positive energy (4, 13, D:9) a +0 short sword a +0 leather armour (10, 16, D:9) a +0 morningstar 2 boomerangs a +0 chain mail a +0 whip a +0 leather armour (13, 16, D:9) a +0 war axe a +0 leather armour (15, -19, D:9) a scarf of shadows (16, 26, D:9) a +0 club (33, 2, D:9) a +0 scale mail (34, 26, D:9) a +0 whip a +0 ring mail (36, 20, D:9) a +0 dagger a +0 robe a +0 dagger (36, 22, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 chain mail (0, 6, D:10) a +0 dagger (2, 0, D:10) a +1 hand axe of flaming a +0 flail a +0 flail (2, 1, D:10) a +0 dagger a +0 whip (2, 3, D:10) a +0 whip (3, -1, D:10) a +0 mace of protection a +0 plate armour a +0 dagger a +0 scale mail a +2 trident of venom a +0 short sword a +0 ring mail a +0 falchion (3, 0, D:10) a +0 morningstar (3, 1, D:10) a +0 whip a +0 leather armour a +0 whip a +0 chain mail a +0 dagger a +0 mace a +0 leather armour (4, -2, D:10) 16 gold pieces (4, -1, D:10) a +0 falchion a +0 hand axe (4, 0, D:10) a +0 dagger 3 boomerangs (4, 1, D:10) a +0 flail a +0 plate armour (5, 0, D:10) a +0 short sword a +0 leather armour a +0 hand axe (6, 1, D:10) a +0 giant club (9, 4, D:10) a +0 club a +0 leather armour (9, 30, D:10) a +0 dagger of speed a +2 robe (15, 18, D:10) a +0 mace (22, 6, D:10) a +0 ring mail (26, -14, D:10) 6 stones (28, 17, D:10) a +0 dagger a +0 robe (30, 18, D:10) a +3 dagger of distortion 2 curare-tipped darts a +0 dagger a +0 robe (31, 18, D:10) a +0 dagger a +0 leather armour (51, -7, D:10) a +0 arbalest (53, 2, D:10) a +0 flail (61, 25, D:10) a +0 dagger of chaos (still there?) a +1 robe (still there?) Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 shortbow (2, 0, D:11) a +0 longbow a +1 antimagic whip (4, 2, D:11) a +0 mace a +0 leather armour a +0 flail of protection (5, 2, D:11) a +0 club a +0 leather armour (5, 3, D:11) a +0 club (5, 4, D:11) a +0 giant club a +0 giant club (5, 5, D:11) a +0 club (6, 3, D:11) a +0 dagger a +0 robe (7, -10, D:11) a book of Iron (8, -4, D:11) a +0 robe (10, 24, D:11) a +0 long sword (12, -7, D:11) a ring of see invisible (20, 13, D:11) 3 poisoned darts (26, -13, D:11) 3 stones (27, -7, D:11) 5 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 giant club (5, 16, Lair:1) 2 stones (10, 12, Lair:1) 4 poisoned darts (14, 25, Lair:1) the +1 pair of boots of the Catfish {Harm} Harm: It increases damage dealt and taken. (20, 17, Lair:1) a +0 chain mail (24, 10, Lair:1) 4 boomerangs (31, 13, Lair:1) 6 stones (35, -13, Lair:1) 7 stones (46, -10, Lair:1) a +0 ring mail (49, 17, Lair:1) 5 stones (55, -4, Lair:1) a book of the Moon (59, -13, Lair:1) 5 poisoned darts Level 2 of the Lair of Beasts (11, 8, Lair:2) a +0 sling (18, 0, Lair:2) a +0 robe (26, -6, Lair:2) a +0 war axe (34, 17, Lair:2) a +0 flail (38, -16, Lair:2) a +0 robe (45, -17, Lair:2) a +0 war axe Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe (0, 2, Shoals:1) a +0 sling (5, -11, Shoals:1) a +0 ring mail (6, -6, Shoals:1) a +0 trident a boomerang (6, -3, Shoals:1) a +0 trident (9, 17, Shoals:1) a staff of poison (27, -7, Shoals:1) a scroll of amnesia (28, -6, Shoals:1) a +0 mace (31, -12, Shoals:1) a +0 arbalest (31, 14, Shoals:1) a +2 trident of venom a +0 leather armour (34, 6, Shoals:1) a +0 giant club (42, 13, Shoals:1) a +0 war axe (42, 32, Shoals:1) a +0 trident 2 boomerangs (44, 4, Shoals:1) a +0 rapier a +0 robe (47, 23, Shoals:1) a +0 trident (48, 1, Shoals:1) 8 stones a +0 leather armour (48, 9, Shoals:1) a staff of poison (48, 23, Shoals:1) a +0 quarterstaff (49, 3, Shoals:1) a book of Iron (49, 7, Shoals:1) 5 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (1, -2, Shoals:2) a +0 sling a +0 quarterstaff a faun corpse (skeletalised by now) (20, 15, Shoals:2) a book of Unlife (23, -3, Shoals:2) a snapping turtle corpse (24, 14, Shoals:2) the +3 greatsling "Punk" {acid, rCorr} Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (25, 12, Shoals:2) a box of beasts (27, 17, Shoals:2) a manticore skeleton (29, 20, Shoals:2) a +0 long sword (31, 15, Shoals:2) a throwing net (33, 24, Shoals:2) 3 scrolls of brand weapon (38, -15, Shoals:2) a +0 trident a merfolk corpse (38, 16, Shoals:2) a +0 rapier a +0 robe (45, 13, Shoals:2) 24 gold pieces