vampirul Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 1, D:1) a +0 dagger of venom (15, 25, D:1) an orb of guile (15, 34, D:1) 5 stones (17, 26, D:1) 5 stones (33, 24, D:1) a +0 ring mail (35, 2, D:1) a +0 leather armour (36, 27, D:1) 2 stones (46, 5, D:1) a +0 dagger (46, 6, D:1) a +0 club (46, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, 18, D:2) a +0 sling (10, 9, D:2) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (14, 9, D:2) a +0 club (19, -7, D:2) a +0 club a +0 flail (20, -7, D:2) a +0 flail (21, -8, D:2) a +0 spear (23, -3, D:2) a +1 dagger of freezing (25, -8, D:2) a +0 club (27, 6, D:2) a +0 dagger (34, -28, D:2) a +0 short sword (34, -13, D:2) a +0 pair of gloves (40, -25, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 whip a kobold corpse a ball python corpse (0, 8, D:3) a +0 leather armour (1, -1, D:3) a +0 falchion a +0 flail an orc corpse an orc corpse (1, 0, D:3) a +0 hand axe an orc corpse (2, -8, D:3) a gold piece (2, -1, D:3) a +0 club a +0 ring mail an orc corpse (6, -11, D:3) 6 stones (9, -21, D:3) a hobgoblin corpse (17, -18, D:3) a bat corpse (skeletalised by now) (21, -8, D:3) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 18, D:6) a +0 dagger a +0 robe a potion of attraction (4, 17, D:6) a +0 club a +0 ring mail an orc corpse (9, -7, D:6) a hound corpse