Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1112384742390887785 0 vampirul the Ducker (level 1, 15/15 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (2 turns). vampirul the Ducker (Djinni Wanderer) Turns: 2, Time: 00:00:14 Health: 15/15 AC: 3 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 17 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) Armour e - a +0 leather armour (worn) Wands c - a wand of polymorph (5) Potions d - a potion of lignification Skills: + Level 4.3 Dodging + Level 1.5 Spellcasting + Level 4.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 16% 1 b - Call Canine Familiar Summ 6% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 4 throwing nets, a wand of polymorph (5), a potion of lignification, a +0 leather armour; and the following spells memorised: Summon Small Mammal, Call Canine Familiar. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .~~≈# .#≈≈ ~.~≈≈ .#≈#≈≈~. ~≈.~~# .~≈ ≈≈.≈ ≈≈~.≈~ .≈#~~.≈≈ #≈~≈.~# .~#≈.~~≈ #~≈.≈ .~≈.~~ #~.#.#.≈ #@#.# .......#<# #.≈~~~#.#.# ~≈~##~.# #.~ ≈# ≈~.~ ~.~≈ ≈≈~.~ ≈.≈~≈ ~~.~≈ ~≈.~≈ ~.≈~ ~~.≈ .~≈≈ ≈~~. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, 4 | throwing nets, a wand of polymorph (5), a potion of | lignification, a +0 leather armourthe following spells | memorised: Summon Small Mammal, Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, hangedman_decor_diamond_cutter