Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7993668898495320397 0 vampirul the Cutter (level 1, 17/17 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (2 turns). vampirul the Cutter (Djinni Wanderer) Turns: 2, Time: 00:00:07 Health: 17/17 AC: 3 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 17 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Potions c - a potion of attraction Skills: + Level 1.0 Fighting + Level 1.7 Short Blades + Level 1.0 Throwing + Level 1.5 Stealth + Level 1.5 Spellcasting + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 11% 1 b - Dazzling Flash Conj/Hex 12% N/A 32% 3 c - Confusing Touch Hex 6% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a scale mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 helmet, a potion of attraction, a +0 robe; and the following spells memorised: Slow, Dazzling Flash, Confusing Touch. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..## # ######.. .# #......##.##### #.@........ ##.<#..... #....## ... ......[. . #.#..... # #..§§§§ #..§≈≈≈ #...§≈≈§ #...≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 short | sword, a +0 helmet, a potion of attraction, a +0 robethe | following spells memorised: Slow, Dazzling Flash, Confusing | Touch. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic, chequers_ecumenical_altar_grove