Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16668751800872675696 42 vampirul the Magician (level 3, 23/27 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:02:03 (1054 turns). vampirul the Magician (Djinni Wanderer) Turns: 1054, Time: 00:02:04 Health: 23/27 AC: 2 Str: 9 XL: 3 Next: 80% Gold: 138 EV: 11 Int: 20 God: Ignis [*****.] SH: 3 Dex: 9 rFire + + + SeeInvis . a - +0 club rCold x . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of enchant armour {unknown} g - a scroll of magic mapping {unknown} Potions b - a potion of brilliance h - a potion of might {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 1.4 Armour + Level 1.6 Dodging + Level 1.5 Shields + Level 4.2 Spellcasting + Level 1.5 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 3% 1 b - Animate Armour Summ/Erth 42% N/A 28% 4 c - Petrify Tmut/Erth 21% N/A 28% 4 d - Sandblast Erth 42% 2d11 3% 1 e - Stone Arrow Conj/Erth 42% 3d9 9% 3 f - Shock Conj/Air 84% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ignis Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! There are no items here. The zap misses the goblin. The zap hits the goblin! You kill the goblin! An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm! You kill the endoplasm! Found a stone staircase leading up. f - 2 scrolls labelled VIFFECSIOSMO (gained 1) You now have 138 gold pieces (gained 19). h - an orange potion i - a white potion A worm comes into view. The zap hits the worm. The worm is moderately wounded. The zap hits the worm! The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is almost dead. A worm is nearby! The zap hits the worm! You kill the worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. ######### .. #.......# ##. #.#####.### # .. #.##......### ..#.##. #.##.#......# ..$....##.##........# #..†...@.....<..#...# #.###.######.#......# # #.#..##..# #####........# #.....##.##### #.....##.# #.....##.### #..........# #...>.##.#.#### There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 3 endoplasms (D:2) 6 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 7 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 club, a | potion of brilliance, a +0 robe, a +0 bucklerthe following | spells memorised: Sandblast, Animate Armour, Petrify, | Sandblast, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 599 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 599 | D:1 | Learned a level 1 spell: Shock 821 | D:2 | Reached skill level 1 in Fighting 875 | D:2 | Found a faded altar of an unknown god. 892 | D:2 | Prayed at the altar of an unknown god. 892 | D:2 | Became a worshipper of Ignis, the Dying Flame 1054 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms D:2: layout_loops_cross, serial_shops, shop, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Armour | | 1.4 Dodging | | 1.6 Shields | | 1.5 Spellcasting | | 4.2 Evocations | | 1.5 Action || total -------------------------++------- Melee: Club || 2 Cast: Sandblast || 23 Shock || 19 Armor: Robe || 3 Dodge: Dodged || 2 Block: Buckler || 1