Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11585584236018963341 0 vampirul the Insei (level 1, 20/20 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (1 turns). vampirul the Insei (Djinni Wanderer) Turns: 1, Time: 00:00:07 Health: 20/20 AC: 2 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 11 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +1 sling rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Potions c - a potion of invisibility d - a potion of heal wounds Skills: + Level 3.0 Fighting + Level 1.0 Ranged Weapons + Level 2.0 Armour + Level 1.0 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a leather armour and a scroll labelled TOUXKA UNEINOB. Found a staircase leading out of the dungeon. You begin with the following items: a +1 sling, a scroll of blinking, a potion of invisibility, a potion of heal wounds, a +0 robe. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# #######.###. ... ..... ..... ##.. ≈≈≈≈≈≈..## #..≈≈ ..♣.≈≈..# ..≈≈..♣....≈≈.. .≈≈..8.@....≈≈. .≈......[.8..≈. .≈.....♣.....≈. .≈≈.♣.. ....≈≈. ..≈ ..8 .♣.≈≈.. #. ≈≈♣. ..≈≈... # ..≈≈≈ ≈≈ ...# .?.... ....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +1 sling, a | scroll of blinking, a potion of invisibility, a potion of | heal wounds, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs