Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14822655743344013246 0 vampirul the Ducker (level 1, 18/18 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). vampirul the Ducker (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 18/18 AC: 3 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 10 God: SH: 0 Dex: 16 rFire + + . SeeInvis . a - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois ∞ Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 helmet (worn) f - a +0 robe (worn) Scrolls b - a scroll of blinking e - a scroll of teleportation Potions c - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 1.7 Short Blades + Level 1.0 Armour + Level 2.1 Dodging + Level 2.0 Unarmed Combat + Level 1.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. Are you destined to find the marvelous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a scroll of blinking, a potion of berserk rage, a +0 helmet, a scroll of teleportation, a +0 robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #..###++##### #.8.......~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.@.~~.~# #~.~~.~~~..~# #~.~~..~..~~# #~..~~...~~~# #~~..~~~~~~.# ##~~.......8.. #####++###... ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 short | sword, a scroll of blinking, a potion of berserk rage, a +0 | helmet, a scroll of teleportation, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, shapermc_ecumenical_altar_gd