Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 17574509744814634715 0 vampirul the Trooper (level 1, 20/20 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). vampirul the Trooper (Djinni Wanderer) Turns: 0, Time: 00:00:05 Health: 20/20 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of blinking d - a scroll of fog Skills: + Level 3.0 Fighting + Level 2.1 Dodging + Level 2.4 Spellcasting + Level 1.0 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Flame Wave Conj/Fire 8% 2d5 63% 4 c - Conjure Flame Conj/Fire 8% 6-21 26% 3 d - Summon Small Mammal Summ 32% N/A 9% 1 e - Call Canine Familiar Summ 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 dagger, a scroll of blinking, a +0 robe, a scroll of fog; and the following spells memorised: Foxfire, Flame Wave, Conjure Flame, Summon Small Mammal, Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##≈≈≈≈≈.≈≈≈≈≈≈# .≈≈≈≈≈≈.≈≈≈≈≈≈≈ ≈≈≈8≈≈.≈≈≈≈≈8≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈~~~≈≈≈ ≈≈≈≈≈.≈≈~≈≈≈~≈≈ ≈≈≈≈≈≈..>≈≈≈≈~~ ≈~~≈≈≈≈@..≈≈≈≈≈ ~≈≈~≈≈≈~≈≈.≈≈≈≈ ≈≈≈≈~~~≈≈≈.≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.≈≈≈≈ ≈≈≈8≈≈≈≈≈.≈≈8≈≈ .≈≈≈≈≈≈≈.≈≈≈≈≈≈ .#≈≈≈≈≈≈.≈≈≈≈≈. #.≈≈≈≈≈≈.≈≈≈#. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, a | scroll of blinking, a +0 robe, a scroll of fogthe following | spells memorised: Foxfire, Flame Wave, Conjure Flame, | Summon Small Mammal, Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners, serial_shops, nicolae_shop_crystal, ebering_ecumenical_altar_box