Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2404075325386718708 0 vampirul the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). vampirul the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:04 Health: 17/17 AC: 5 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 sling rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Armour b - a +0 ring mail (worn) Scrolls c - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.0 Ranged Weapons + Level 2.0 Armour + Level 1.1 Dodging + Level 1.0 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 32% 1d5 22% 1 b - Dispel Undead Necr 8% 3d8 91% 4 c - Corpse Rot Necr/Pois/Air 8% N/A 91% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a +0 ring mail, a scroll of teleportation; and the following spells memorised: Necrotise, Dispel Undead, Corpse Rot. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #..# +.@# #..# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 sling, a +0 | ring mail, a scroll of teleportationthe following spells | memorised: Necrotise, Dispel Undead, Corpse Rot. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup