Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7891275415507381621 0 vampirul the Chopper (level 1, 18/18 HPs) Began as a Djinni Wanderer on Mar 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (2 turns). vampirul the Chopper (Djinni Wanderer) Turns: 2, Time: 00:00:08 Health: 18/18 AC: 3 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 12 God: SH: 3 Dex: 11 rFire + + . SeeInvis . a - +2 hand axe rCold x . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of blinking Skills: + Level 2.0 Fighting + Level 4.1 Axes + Level 1.0 Shields + Level 1.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Vampiric Draining Necr 4% 2d6 61% 3 b - Necrotise Necr 16% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. The heart of this dungeon contains the splendid artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a leather armour, a fizzy cyan potion and a scroll labelled FOJUT SAUPN. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 buckler, a scroll of blinking, a +0 leather armour; and the following spells memorised: Vampiric Draining, Necrotise. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #######..# ....... . ##≈≈≈#+ ....#.@...#.# .....≈..<..≈.# ..!..≈.[⌠..≈.... .....#.....#.### #≈≈≈###≈§≈## # .... ..... ..⌠ ≈..?... .. ≈......# .#......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +2 hand axe, a | +0 buckler, a scroll of blinking, a +0 leather armourthe | following spells memorised: Vampiric Draining, Necrotise. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_cross, infiniplex_forest_straight_2, infiniplex_forest_corner_2, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, basic_ecumenical_altar