Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2727945881944951181 0 vampirul the Insei (level 1, 18/18 HPs) Began as a Djinni Wanderer on Mar 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). vampirul the Insei (Djinni Wanderer) Turns: 0, Time: 00:00:04 Health: 18/18 AC: 3 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 11 God: SH: 0 Dex: 16 rFire + + . SeeInvis . a - +2 quarterstaff rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour c - a +0 cloak (worn) e - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions d - a potion of attraction Skills: + Level 2.0 Fighting + Level 1.7 Staves + Level 1.1 Dodging + Level 2.0 Unarmed Combat + Level 1.5 Spellcasting + Level 1.0 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 quarterstaff, a scroll of teleportation, a +0 cloak, a potion of attraction, a +0 robe. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### +@+ ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +2 | quarterstaff, a scroll of teleportation, a +0 cloak, a | potion of attraction, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_cross, chequers_ecumenical_altar_twisty, serial_bayou_pond_b