Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 3981595061062950670 0 vampirul the Chopper (level 1, 17/17 HPs) Began as a Djinni Wanderer on Mar 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). vampirul the Chopper (Djinni Wanderer) Turns: 0, Time: 00:00:04 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 10 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +2 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour e - a +0 leather armour (worn) Potions b - a potion of lignification d - a potion of heal wounds Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 1.0 Fighting + Level 4.1 Axes + Level 1.0 Unarmed Combat + Level 1.0 Invocations + Level 2.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a potion of lignification, a piece from Xom's chessboard (15/15), a potion of heal wounds, a +0 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #...PP# #...@.+ #.....# #....P# #.P...# ##+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +2 hand axe, a | potion of lignification, a piece from Xom's chessboard | (15/15), a potion of heal wounds, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_rooms, minmay_misc_feat_enclosed