Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12065428563345470153 0 vampirul the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). vampirul the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 17/17 AC: 6 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 8 Int: 12 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 scale mail (worn) Scrolls c - a scroll of fear Potions d - a potion of lignification Skills: + Level 1.0 Fighting + Level 2.0 Armour + Level 2.0 Unarmed Combat + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 28% 1 b - Summon Small Mammal Summ 36% N/A 28% 1 c - Ensorcelled Hibernat Hex/Ice 18% N/A 41% 2 d - Passwall Tmut/Erth 7% N/A 41% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 2 sedimented cyan potions and 17 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 scale mail, a scroll of fear, a potion of lignification; and the following spells memorised: Sting, Summon Small Mammal, Ensorcelled Hibernation, Passwall. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #.# # ##.# .. #... #..###..# $.....^.####.## #..........! #...@.....# #.........# #........... #....8....#. #.....♣...# #........... #...... .... #.........## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 club, a +0 | scale mail, a scroll of fear, a potion of lignificationthe | following spells memorised: Sting, Summon Small Mammal, | Ensorcelled Hibernation, Passwall. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_cross