Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15180670606207758289 0 vampirul the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). vampirul the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:10 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of fog Potions e - a potion of attraction Miscellaneous b - a piece from Xom's chessboard (15/15) Skills: + Level 1.1 Dodging + Level 3.0 Unarmed Combat + Level 3.2 Spellcasting + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 5% 1 b - Ignite Poison Fire/Tmut/Pois 11% N/A 16% 3 c - Petrify Tmut/Erth 11% N/A 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a piece from Xom's chessboard (15/15), a scroll of fog, a +0 robe, a potion of attraction; and the following spells memorised: Sting, Ignite Poison, Petrify. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... PP .. .... .♣. .. ##### #...# #@..+ ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, a | piece from Xom's chessboard (15/15), a scroll of fog, a +0 | robe, a potion of attractionthe following spells memorised: | Sting, Ignite Poison, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_rooms, hellmonk_ecumenical_altar_lost_god, serial_shops, nicolae_shop_crystal, minmay_misc_feat_encased, minmay_crystal_water, minmay_misc_feat_plants, minmay_pentomino_o4