Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16870166480837147875 0 vampirul the Trooper (level 1, 21/21 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). vampirul the Trooper (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 21/21 AC: 3 Str: 14 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 13 God: SH: 0 Dex: 9 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of polymorph (5) Scrolls c - a scroll of fear e - a scroll of fog Skills: + Level 4.0 Fighting + Level 1.0 Armour + Level 1.5 Spellcasting + Level 2.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 17% 1 b - Corpse Rot Necr/Pois/Air 5% N/A 86% 4 c - Airstrike Air 2% 2d(1-17) 86% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a short sword and a throwing net. Found two stairs. You begin with the following items: a +0 club, a wand of polymorph (5), a scroll of fear, a +0 leather armour, a scroll of fog; and the following spells memorised: Shock, Corpse Rot, Airstrike. There are no items here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#............ #.#....... .... .>..........# #......♣...#. #.....8.....# #..........# #..........# #....@.....# .............# .....)......## ......####..# ..(... .... ...... .#.. ....# # . .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 club, a | wand of polymorph (5), a scroll of fear, a +0 leather | armour, a scroll of fogthe following spells memorised: | Shock, Corpse Rot, Airstrike. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_cross