Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14449885707812460300 0 vampirul the Trooper (level 1, 21/21 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). vampirul the Trooper (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 21/21 AC: 2 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 13 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +1 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Skills: + Level 4.0 Fighting + Level 1.5 Axes + Level 1.1 Dodging + Level 1.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 20% 1d4 14% 1 b - Ice Form Ice/Tmut 5% N/A 80% 4 c - Petrify Tmut/Erth 5% N/A 80% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. Are you destined to find the astounding Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 hand axe, a scroll of teleportation, a +0 robe; and the following spells memorised: Sting, Ice Form, Petrify. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣ ♣ ♣♣∩ ∩♣♣ ♣∩..♣♣♣..∩♣ ♣∩...@...∩♣ ♣∩..♣♣♣..∩♣ ♣♣∩ ∩♣♣ ♣ ♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +1 hand axe, a | scroll of teleportation, a +0 robethe following spells | memorised: Sting, Ice Form, Petrify. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms, supply_closet_lemuel, st_stairs_14, dk_noncrumbling_2, minmay_tromino_i2