Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8588959909528200301 0 vampirul the Shield-Bearer (level 1, 20/20 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). vampirul the Shield-Bearer (Djinni Wanderer) Turns: 0, Time: 00:00:04 Health: 20/20 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 7 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . e - +2 buckler rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Potions b - a potion of curing c - a potion of lignification Skills: + Level 3.0 Fighting + Level 4.0 Shields + Level 1.5 Spellcasting + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Conjure Flame Conj/Fire 5% 6-21 45% 3 b - Shock Conj/Air 20% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled NOKHLO UMUNE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a potion of lignification, a +0 robe, a +2 buckler; and the following spells memorised: Conjure Flame, Shock. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #♣♣# ♣.@♣ ♣....?.♣ ♣......#♣ ♣...... ...♣.♣. .. .⌠.. . .♣ ♣. .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, a | potion of curing, a potion of lignification, a +0 robe, a | +2 bucklerthe following spells memorised: Conjure Flame, | Shock. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_cross, minmay_close_crescents