Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8879703942882976994 0 vampirul the Charlatan (level 1, 17/17 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). vampirul the Charlatan (Djinni Wanderer) Turns: 0, Time: 00:00:04 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (4) Scrolls b - a scroll of silence Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 2.4 Spellcasting + Level 3.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 36% N/A 8% 1 b - Summon Guardian Gole Hex/Summ 9% N/A 24% 3 c - Animate Armour Summ/Erth 18% N/A 61% 4 d - Teleport Other Tloc 9% N/A 24% 3 e - Apportation Tloc 18% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found five items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of silence, a +0 robe, a wand of flame (4); and the following spells memorised: Summon Small Mammal, Summon Guardian Golem, Animate Armour, Teleport Other, Apportation. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. # #. .# # . #.# . ##..###..#.. ..#.......# ##......... #.>@....... #......!(.. #.......... ##.....!.?. ##.$.#...# #..###### #.## ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a wand of flame (4)the | following spells memorised: Summon Small Mammal, Summon | Guardian Golem, Animate Armour, Teleport Other, | Apportation. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, shapermc_ecumenical_altar_ellora