Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 6801319154579073768 0 vampirul the Chopper (level 1, 15/15 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). vampirul the Chopper (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 13 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +2 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (4) Scrolls c - a scroll of teleportation Skills: + Level 3.2 Axes + Level 2.4 Spellcasting + Level 3.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 7% N/A 26% 3 b - Freeze Ice 28% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a wand of flame (4), a scroll of teleportation, a +0 robe; and the following spells memorised: Ozocubu's Armour, Freeze. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ####.#### # ..#.#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +2 hand axe, a | wand of flame (4), a scroll of teleportation, a +0 robethe | following spells memorised: Ozocubu's Armour, Freeze. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, hellmonk_ecumenical_altar_lost_god