Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13957800616256388978 30 vampirul the Magician (level 3, 0/28 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (799 turns). vampirul the Magician (Djinni Wanderer) Turns: 799, Time: 00:02:07 Health: 0/28 AC: 2 Str: 8 XL: 3 Next: 35% Gold: 56 EV: 11 Int: 22 God: SH: 0 Dex: 8 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 18 poisoned darts Armour d - a +0 robe (worn) Jewellery g - a ring of protection from fire Potions c - a potion of haste e - a potion of heal wounds {unknown} f - a potion of might {unknown} Skills: - Level 2.0 Fighting - Level 1.0 Throwing - Level 2.0 Armour - Level 1.0 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 3% 1 b - Corpse Rot Necr/Pois/Air 18% N/A 30% 4 c - Static Discharge Conj/Air 18% 3-6/arc 4% 2 d - Conjure Flame Conj/Fire 18% 6-21 9% 3 e - Foxfire Conj/Fire 72% 2x1d7 3% 1 f - Summon Small Mammal Summ 72% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is almost dead. You are struck by an arc of lightning. The jackal is struck by an arc of lightning. You kill the jackal! The lightning grounds out. The jackal bites you. Casting: Static Discharge (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal is struck by an arc of lightning. The jackal is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The jackal is struck by an arc of lightning! You kill the jackal! The jackal is struck by an arc of lightning. The jackal is almost dead. The lightning grounds out. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal is struck by an arc of lightning. You kill the jackal! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The zap hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... . #.# ####.♣### #####.########≈...# .....##....^#≈≈≈.# ...##.###.###≈.# #..####.##.......##'# #...........##.#....# ###.###.###....###### #..>..############### ##..#.......@h......# #..##.###.†####..#.# #. ...# #..# ..# #.#####.....# .... # #.###.# ##### #. .. # ### You could see a jackal. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) 5 jackals (D:1) 2 kobolds (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 5 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) A foxfire (D:1) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, 14 | poisoned darts, a potion of haste, a +0 robethe following | spells memorised: Shock, Corpse Rot, Static Discharge, | Conjure Flame, Foxfire. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 98 | D:1 | Found Gizinim's Assorted Antiques. 164 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/0 256 | D:1 | Reached skill level 3 in Spellcasting 470 | D:1 | Reached XP level 3. HP: 24/28 MP: 0/0 470 | D:1 | Learned a level 1 spell: Summon Small Mammal 799 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, shapermc_ecumenical_altar_mp_vishouse, serial_shops, nicolae_shop_trees, kennysheep_nondescript, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.0 Armour | | 2.0 Stealth | | 1.0 Action || total -------------------------++------- Melee: Dagger || 5 Throw: Dart || 5 Cast: Shock || 29 Static Discharge || 8 Foxfire || 2 Armor: Robe || 9 Dodge: Dodged || 11