Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13060601848392453656 0 vampirul the Trooper (level 1, 22/22 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). vampirul the Trooper (Djinni Wanderer) Turns: 0, Time: 00:00:07 Health: 22/22 AC: 3 Str: 16 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 12 God: SH: 0 Dex: 8 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour e - a +0 leather armour (worn) Scrolls f - a scroll of blinking Potions b - a potion of brilliance c - a potion of curing d - a potion of berserk rage Skills: + Level 5.0 Fighting + Level 3.0 Unarmed Combat + Level 1.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Gell's Gravitas Tloc 4% N/A 50% 3 b - Apportation Tloc 8% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 5 gold pieces and a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of brilliance, a potion of curing, a potion of berserk rage, a +0 leather armour, a scroll of blinking; and the following spells memorised: Gell's Gravitas, Apportation. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... .... ######## ...~~~≈≈≈≈~~ ...~8 ~≈≈~~ .).~~8~~~~ ...≈~~#### ...≈≈~#$.+ ...≈≈~#@.+ ...≈~~#### ...~~ ~~~~8 ###~ ~~≈≈~~8~ # ~~≈≈≈≈~~~.. ....###...## ..... ....# ...... ..... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 club, a | potion of brilliance, a potion of curing, a potion of | berserk rage, a +0 leather armour, a scroll of blinkingthe | following spells memorised: Gell's Gravitas, Apportation. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, hellmonk_ecumenical_altar_zigzags