vampirul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -17, D:1) a +0 hand axe (12, -17, D:1) 6 stones (20, -27, D:1) a +0 dagger (27, -15, D:1) a +0 dagger 10 stones (33, 0, D:1) a +0 dagger a stone (38, -29, D:1) 5 stones (38, -25, D:1) a +0 ring mail (45, -34, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Detatoch's Weapon Boutique the +4 trident of the Vaults {spect, rCorr Dex+4} (695 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +6 executioner's axe of freezing (700 gold) a +0 dagger (28 gold) a +0 spear (42 gold) 2 stones (2 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) (0, 0, D:2) a +0 dagger (5, 10, D:2) a +0 dagger (9, 17, D:2) a +0 short sword 2 stones (13, 26, D:2) a +0 dagger (18, 7, D:2) a +0 whip (22, 3, D:2) a +0 leather armour (23, -17, D:2) a +0 club a +0 whip a +0 club (29, 22, D:2) a +0 leather armour (33, 10, D:2) a +0 club (39, -14, D:2) a +0 dagger (49, 24, D:2) a +4 whip 4 stones (51, -2, D:2) 3 stones (57, 13, D:2) 5 stones (61, 25, D:2) a +0 whip Level 3 of the Dungeon (12, -3, D:3) a +0 hand axe of draining a +0 leather armour (12, -2, D:3) a +1 dagger of flaming a +0 robe (13, -2, D:3) a +0 short sword a +0 whip (47, 23, D:3) 7 stones (49, 7, D:3) a +0 club 3 stones (49, 9, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 ring mail a +0 club (1, 0, D:4) a +0 flail of venom (3, -2, D:4) a +0 whip of electrocution a +0 robe a +0 club (7, -14, D:4) 8 stones (11, -12, D:4) a +0 giant club a +0 club (12, -2, D:4) a +0 whip a +0 whip a +0 hand axe (12, -1, D:4) a +0 dagger a +0 spear (22, -18, D:4) 5 stones (27, 2, D:4) a +0 short sword 5 stones (40, 0, D:4) a staff of conjuration Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -11, D:5) a +0 war axe (5, -18, D:5) 2 poisoned darts (9, -21, D:5) a +0 mace (13, -21, D:5) 4 javelins (23, -18, D:5) a +0 dagger (23, 18, D:5) a +0 chain mail (37, -21, D:5) a +0 short sword (41, -23, D:5) 5 stones (41, -11, D:5) a +0 ring mail (41, -9, D:5) 6 stones (45, -9, D:5) 3 boomerangs (45, -2, D:5) a +0 rapier (48, 16, D:5) a +0 robe (56, -5, D:5) 2 poisoned darts (59, 5, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (6, -4, D:6) a +0 war axe (8, -2, D:6) a scroll of noise (9, 7, D:6) a +0 giant club (9, 9, D:6) a +0 whip (9, 38, D:6) a +3 vorpal dire flail a +0 ring mail (10, 7, D:6) a +0 club (10, 8, D:6) a +0 whip (11, 4, D:6) a +0 flail (11, 9, D:6) a +0 spear (12, -20, D:6) a +0 robe (12, 4, D:6) a +1 mace of protection a +0 club a +0 leather armour (20, -6, D:6) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (32, -1, D:6) 4 poisoned darts (36, -1, D:6) a +0 robe (38, -1, D:6) a +0 dagger Level 7 of the Dungeon (8, 0, D:7) a scroll of enchant armour (11, -1, D:7) a wand of flame (12) (28, 15, D:7) a +0 leather armour the Ecumenical Temple