vampirul Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (5, -17, D:1) a +0 short sword (9, -10, D:1) 2 stones (18, 4, D:1) a +0 robe (20, -28, D:1) a +0 chain mail (21, -13, D:1) a +0 helmet (24, 8, D:1) a scroll of noise (25, 6, D:1) a +0 club (36, -4, D:1) a +0 quarterstaff (37, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (17, -15, D:2) 6 stones (22, 5, D:2) a +0 chain mail (24, 0, D:2) a +0 robe (28, 15, D:2) an adder corpse (skeletalised by now) (29, -3, D:2) the +7 trident "Xourebagh" {holy, *Rage rN++ Int+2 SInv} Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (29, 4, D:2) a stone (33, 14, D:2) 8 stones (38, -7, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (1, 5, D:3) a jackal corpse (2, 5, D:3) a jackal corpse a jackal corpse (4, -3, D:3) a +0 pair of gloves (13, -1, D:3) a +0 hand axe