vampirul Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -21, D:1) a +0 spear (4, -23, D:1) a +0 club (4, -19, D:1) a book of Beasts (9, 20, D:1) a +0 club a kobold corpse (skeletalised by now) (10, 3, D:1) a +0 leather armour (15, -10, D:1) a ball python skeleton (22, 8, D:1) a hobgoblin skeleton (26, -29, D:1) a quokka corpse (skeletalised by now) (30, -9, D:1) a +0 pair of boots (35, 8, D:1) 4 javelins (36, 3, D:1) a frilled lizard skeleton (37, 1, D:1) a quokka skeleton (37, 3, D:1) a +0 short sword 5 stones (45, -42, D:1) a +0 robe (51, 16, D:1) a bat corpse (skeletalised by now) (56, -15, D:1) a +0 spear (60, -35, D:1) a +0 short sword (61, -35, D:1) a hobgoblin corpse (skeletalised by now) (62, -24, D:1) a quokka corpse (skeletalised by now) (62, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (63, 6, D:1) a ball python corpse Level 2 of the Dungeon (3, -1, D:2) the +7 hammer of Pain and Death {protect, *Noise rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. (unseen)