Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5805652741715262995 1 vampirul the Apothecary (level 1, -1/15 HPs) Began as a Djinni Alchemist on Jan 24, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (45 turns). vampirul the Apothecary (Djinni Alchemist) Turns: 45, Time: 00:00:18 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 7 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of fire Potions c - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 d - Olgreb's Toxic Radia Alch 12% N/A 45% 4 e - Sticky Flame Fire/Alch 12% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The quokka twitches its whiskers. You closely miss the gnoll. The gnoll is lightly wounded. A jackal comes into view. The gnoll hits you with a +0 club! The sting misses the gnoll. The sting hits the kobold. The kobold is poisoned. You kill the kobold! The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The gnoll misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, very poisoned, 75% to hit) The sting misses the gnoll. The sting hits the plant. The plant is poisoned. The plant begins to die. The plant is lightly damaged. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.PPPP.PP... #.P.P.PP.... #.P...P.P... #.......P... #.PP...PP... #..PPPP...#. #....h.h).h) #...g#####.. ##..@.# #######.#.## #.$........####. ##.##........... #. #....#.##### #.##....†.# #.......#...... #####.....####.## #......#######.# You could see a gnoll (very poisoned) and a jackal. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Alchemist began the quest for the Orb. 0 | D:1 | vampirul set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 45 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, hellmonk_ecumenical_altar_dog_temple, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 5 Armour: Robe || 3 Dodge: Dodged || 2