Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14608793289971283914 564 vampirul the Magician (level 7, -1/50 HPs) Began as a Purple Draconian Air Elementalist on Feb 10, 2025. Slain by a two-headed ogre ... wielding a +0 giant spiked club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:06:52 (6460 turns). vampirul the Magician (DrAE) Turns: 6460, Time: 00:06:52 Health: -1/50 AC: 8 Str: 9 XL: 7 Next: 10% Magic: 10/16 EV: 11 Int: 17 God: Gold: 244 SH: 0 Dex: 15 Spells: 17/18 levels left rFire . . . c - +0 falchion rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . g - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: nullifying breath, AC +6, unfitting armour, strong-willed 1, cold-blooded, agile 1, poison resistance a: Nullifying Breath You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 244 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour g - a +1 pair of gloves (worn) Wands a - a wand of flame (14) Scrolls b - 2 scrolls of enchant armour d - 2 scrolls of teleportation e - 4 scrolls of identify f - a scroll of amnesia l - 3 scrolls of noise Potions h - a potion of ambrosia i - 3 potions of heal wounds j - 3 potions of enlightenment k - a potion of cancellation m - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.3 Spellcasting - Level 1.0 Conjurations + Level 6.1 Air Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 26% N/A 3% 3 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Airstrike Air 13% 2d(2-18) 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Qazlal Xom Innate Abilities, Weirdness & Mutations You can breathe blasts of antimagic. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are strong-willed. (Will+) You are cold-blooded and may be slowed by cold attacks. You are agile. (Dex +4, Str/Int -1) Your system is resistant to poisons. (rPois) Message History The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The zap misses the two-headed ogre. A bombardier beetle comes into view. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant spiked club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The bombardier beetle looks frightened! The two-headed ogre looks frightened! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, fleeing, 86% to hit) The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. Your attack snaps the two-headed ogre out of its fear. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 86% to hit) The zap hits the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, 86% to hit) The zap hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! You die... #.# ###..# #........... #.# #..# #.#.....#### #.# ..#.....# # # #.### .......# # # ###...######## #.#####.# # # #.......#....# # #[# # ###.#.#.###.ßß.####### ##.# # ....#.#.###.ßß.##O...# ##...### ##.##.#...'.)..#@####.B###.....## #.........####'#†# #......... ...........##..#.# ###.....## #..##.###..##†)#.## ##...... #..##.# #..#.####.# # ##.#.#. ...##.# #..#.# #.###[.# #.#.#. ..... #..#.# #.#O(# #...#. ..### ...#)####.#!$# #..##. ##....##### #.. #. You could see a two-headed ogre. Vanquished Creatures A phantom (D:3) A brain worm (Sewer) A bombardier beetle (D:4) A hound (D:4) 2 iguanas (D:4) Ijyb (D:2) Terence (D:2) Robin (D:2) 12 adders 3 dart slugs 4 ribbon worms 7 orcs (D:4) 4 endoplasms 5 giant cockroaches 16 goblins 9 hobgoblins 11 jackals 9 kobolds 8 quokkas 8 ball pythons 13 bats 5 frilled lizards 5 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 890 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/7 2009 | D:2 | Noticed Robin 2038 | D:2 | Killed Robin 2039 | D:2 | Reached XP level 4. HP: 9/33 MP: 0/8 2287 | D:2 | Noticed Terence 2298 | D:2 | Killed Terence 2679 | D:2 | Noticed Ijyb 2710 | D:2 | Killed Ijyb 2711 | D:2 | Reached XP level 5. HP: 7/38 MP: 8/10 3211 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3211 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 3382 | D:3 | Noticed a phantom 3399 | D:3 | Killed a phantom 3400 | D:3 | Reached skill level 5 in Air Magic 3855 | D:3 | Reached XP level 6. HP: 43/45 MP: 4/11 4012 | D:3 | Found a glowing drain. 4018 | Sewer | Entered a sewer 4911 | Sewer | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 4911 | Sewer | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4911 | Sewer | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 4911 | Sewer | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 5037 | D:3 | Found a stormy altar of Qazlal. 5053 | D:3 | Found a hazy altar of Hepliaklqana. 5394 | D:3 | Found a shimmering altar of Xom. 5850 | D:4 | Reached skill level 5 in Spellcasting 6140 | D:4 | Your scales start taking on a rich purple colour. 6140 | D:4 | Reached XP level 7. HP: 50/50 MP: 8/16 6140 | D:4 | Gained mutation: You are strong-willed. (Will+) [Purple | Draconian growth] 6328 | D:4 | Noticed a two-headed ogre 6460 | D:4 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_corners, kennysheep_generic_room_15, uniq_terence, uniq_robin D:3: layout_loops_corners, mainiacjoe_overflow_catwalk_spiral, xom_teletrap_fun, lightli_sewer_entry_pipes D:4: minmay_chambers_of_fours, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 6 | 6.3 Air Magic | 4 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 78 | | || 78 Tailslap | 9 | 4 | 2 || 15 Punch | 4 | | || 4 Falchion | | 35 | 15 || 50 Cast: Shock | 82 | 210 | 20 || 312 Use: Scroll | 4 | 3 | 1 || 8 Potion | | 7 | || 7 Armour: Skin | 71 | 76 | 9 || 156 Dodge: Dodged | 52 | 72 | 10 || 134