Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10612450755219526886 0 vampirul the Apothecary (level 1, 15/15 HPs) Began as a Djinni Wanderer on Feb 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). vampirul the Apothecary (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 12 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of haste Skills: + Level 1.1 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 6% 1 b - Sting Conj/Alch 40% 1d5 6% 1 c - Tukima's Dance Hex 10% N/A 19% 3 d - Hailstorm Conj/Ice 10% 3d6 19% 3 e - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of haste, a +0 robe, a +0 cloak; and the following spells memorised: Slow, Sting, Tukima's Dance, Hailstorm, Jinxbite. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #..@# #.### .. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, a | potion of haste, a +0 robe, a +0 cloakthe following spells | memorised: Slow, Sting, Tukima's Dance, Hailstorm, | Jinxbite. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic