vandaahl Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -9, D:1) a +0 dagger (24, -7, D:1) a +0 club (24, 13, D:1) 8 tomahawks of returning (38, 21, D:1) a +0 dagger (38, 23, D:1) a +0 spear (38, 34, D:1) a +0 dagger (39, 13, D:1) a +0 leather armour (41, 8, D:1) a +0 robe (42, 12, D:1) a +0 hunting sling (46, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -18, D:2) a +0 robe (6, 6, D:2) a +0 spear (19, 17, D:2) a +0 club a +0 dagger (25, -15, D:2) a +0 club (26, -22, D:2) 28 arrows (27, -19, D:2) a +0 short sword (31, -5, D:2) a +0 dagger (34, 6, D:2) a +0 leather armour (35, 12, D:2) a +0 robe (37, -31, D:2) a +0 hunting sling Level 3 of the Dungeon (3, 1, D:3) a +0 club (6, -12, D:3) a +0 club (6, -11, D:3) a +0 leather armour (9, -6, D:3) a +3 leather armour (13, -4, D:3) Sif Muna's Volume of Snow Spells Type Level a - Freeze Ice 1 (29, -22, D:3) a +0 club (30, -18, D:3) a +0 ring mail (32, -10, D:3) a +0 dagger (32, -6, D:3) a +0 trident (36, -16, D:3) a +0 club a +0 leather armour (41, 10, D:3) a +0 chain mail a +0 dagger a cursed +0 robe (46, 7, D:3) 15 bolts (63, -5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (8, -5, D:4) a +0 ring mail (13, 4, D:4) a +0 flail (24, -12, D:4) a +0 plate armour (24, -4, D:4) 8 javelins (28, -35, D:4) a +2 dagger of speed (35, -21, D:4) 21 arrows (42, -19, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Boqo's Magic Scroll Emporium a scroll of enchant weapon (97 gold) 3 scrolls of teleportation (117 gold) a scroll of teleportation (39 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of recharging (123 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of fog (26 gold) (0, 0, D:5) 20 poisoned needles (3, 3, D:5) a cursed -1 flail (4, 8, D:5) a +0 flail (7, -4, D:5) a +0 shortbow (7, 3, D:5) 4 tomahawks of returning (10, 8, D:5) a +0 club (10, 11, D:5) a +0 short sword (10, 24, D:5) 12 sling bullets (11, 10, D:5) 13 arrows (11, 16, D:5) a +0 hunting sling (12, 2, D:5) a +0 robe (12, 17, D:5) a +0 hunting sling (13, 13, D:5) a +0 club (14, 27, D:5) a +0 leather armour of fire resistance (15, 16, D:5) a +0 club (15, 18, D:5) a +0 spear (16, 1, D:5) a +0 whip (16, 23, D:5) a +2 dagger of venom a cursed +0 robe (16, 25, D:5) a +0 hand axe (17, 24, D:5) a +0 dagger a +0 robe (18, 1, D:5) a +0 flail a +0 club (18, 7, D:5) a +0 flail (18, 22, D:5) a +0 flail (19, 24, D:5) a +0 robe a +0 dagger (20, 1, D:5) a +0 flail 5 tomahawks of returning (21, 12, D:5) a +0 club (22, 2, D:5) a +0 short sword (23, 3, D:5) a cursed +0 club (23, 16, D:5) a +0 hunting sling (23, 17, D:5) 26 sling bullets (24, 16, D:5) a +0 short sword (25, 11, D:5) a +0 dagger (26, 10, D:5) 14 sling bullets (27, 1, D:5) a +0 whip (27, 2, D:5) a +0 club (27, 12, D:5) a +0 club a +0 whip (27, 15, D:5) the +2 dagger of the Puffball {vamp, *Noise rC++ MR++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It affects your resistance to hostile enchantments. It may make noises in combat. (27, 16, D:5) 11 poisoned needles (46, 9, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 club (11, 8, D:6) a cursed -2 dagger a +0 robe (12, 10, D:6) 2 arrows a +0 trident (13, 9, D:6) a +0 shortbow 19 arrows a +1 antimagic war axe (13, 10, D:6) a +0 quarterstaff a +0 leather armour (16, 8, D:6) a +0 short sword (17, -6, D:6) an arrow (18, -5, D:6) a +0 shortbow 9 arrows (20, -7, D:6) an arrow (24, 12, D:6) a +0 long sword (35, -4, D:6) a jackal corpse (39, 12, D:6) a +0 spear (40, 13, D:6) a +0 club a cursed +0 leather armour an orc skeleton the Ecumenical Temple