vatarom Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-9, 8, D:1) a +0,+0 whip (-10, 16, D:1) a scroll of noise (-20, 20, D:1) 4 large rocks (36, 21, D:1) a +0 robe (-5, 23, D:1) a +0,+0 dagger (35, 25, D:1) a cursed +0,-3 club (35, 27, D:1) a +0,+4 dagger (25, 28, D:1) a +0,+0 dagger 26 arrows (-14, 31, D:1) 14 darts (1, 32, D:1) a +0,+0 club (18, 37, D:1) a cursed +0 scale mail (-12, 40, D:1) a +0 leather armour (-1, 44, D:1) a +0,+0 dagger (-17, 45, D:1) a +1,+2 dagger (11, 45, D:1) a +0,+0 short sword (24, 45, D:1) 19 poisoned needles (30, 45, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +2,+0 dagger (36, 1, D:2) a +0,+0 dagger (11, 3, D:2) a +0,+0 short sword (11, 11, D:2) a +0,+0 club (39, 11, D:2) a +0,+0 whip (11, 13, D:2) a +0,+0 club a +0,+0 sling 19 stones (4, 15, D:2) a +0 leather armour (-2, 17, D:2) 14 arrows (24, 20, D:2) a +0,+0 hand axe (2, 27, D:2) a +0,+0 club a +0,+0 whip (24, 29, D:2) a +0 leather armour (40, 41, D:2) 2 bolts of flame (25, 45, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) a +0,+0 whip 21 stones (-1, 3, D:3) a stone (-19, 4, D:3) a +0,+0 club a +0,+0 dagger (-2, 7, D:3) 3 stones (9, 7, D:3) 17 darts (-1, 16, D:3) a +0,+0 club (17, 16, D:3) a +0,+0 hand axe (29, 17, D:3) 2 throwing nets (-25, 20, D:3) a +0,+0 dagger (18, 22, D:3) 9 poisoned needles (-19, 30, D:3) 28 bolts (15, 31, D:3) 17 stones (unseen) (8, 32, D:3) a stone (11, 32, D:3) a stone (12, 32, D:3) a stone (13, 32, D:3) a stone (17, 32, D:3) a dart of frost (18, 32, D:3) a dart of frost (21, 32, D:3) a dart of frost (24, 32, D:3) a +0,+0 dagger (6, 45, D:3) a +0 robe (24, 55, D:3) a +0,+0 dagger Level 4 of the Dungeon [Shop] Brouleum's Book Boutique a book of Ice (715 gold) a book of Callings (330 gold) a book of Geomancy (385 gold) a book of Control (715 gold) a book of Spatial Translocations (715 gold) a book of Death (770 gold) a book of Summonings (770 gold) a book of Air (385 gold) a book of Alchemy (825 gold) a book of Beasts (605 gold) a book of Changes (275 gold) a book of Transfigurations (605 gold) (0, 0, D:4) a +0 naga barding (-41, 1, D:4) a +1 robe (14, 6, D:4) a +0,+0 dagger a +1 robe a cursed -3,-2 dagger a +0 robe (-17, 10, D:4) a +0,+0 club (11, 11, D:4) a +0,+2 hand axe (-24, 19, D:4) 21 poisoned needles (1, 20, D:4) a +2,+2 scimitar (-35, 22, D:4) a scroll of random uselessness (-24, 24, D:4) the +10,+3 hand axe "Maympa" {flame, rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (-45, 27, D:4) a +0,+0 dagger (0, 34, D:4) 9 gold pieces (-29, 40, D:4) 8 bolts of frost (-30, 43, D:4) a plain deck of changes (3, 49, D:4) a +0,+0 club Level 1 of the Abyss (0, 0, Abyss:1) 33 gold pieces (0, 1, Abyss:1) a scroll of immolation (5, 3, Abyss:1) a scroll of summoning