vatarom Level 1 of the Dungeon (3, 33, D:1) a +0 dagger (5, 0, D:1) a +0 dagger (11, 30, D:1) a +0 robe (12, 29, D:1) a book of Spontaneous Combustion (13, 13, D:1) a +0 falchion (13, 27, D:1) a +0 dagger (14, 27, D:1) a +0 whip (18, 10, D:1) a +0 club (18, 13, D:1) a +0 club (18, 19, D:1) a +0 club (27, 4, D:1) 6 stones (27, 21, D:1) a +0 dagger a stone (31, 32, D:1) a +0 short sword (35, 30, D:1) 9 stones (40, 37, D:1) a +0 dagger (46, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (1, -4, D:2) a +0 whip 3 stones (2, -4, D:2) a +4 club a +0 robe (5, -4, D:2) a +0 mace (6, 3, D:2) a +0 spear (15, -29, D:2) a +0 dagger (26, 5, D:2) a +0 falchion (29, -14, D:2) a +0 short sword (30, -17, D:2) a +0 mace Level 3 of the Dungeon [Shop] Buoc's Jewellery Boutique the ring "Juhewim" {rElec Will++ Int+3 Dex+6} (703 gold) [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. the ring "Ranucuz" {^Contam rC+ rCorr Str+6 Slay+6} (752 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a ring of magical power (200 gold) the ring of Ephemeral Luck {Fly rPois Int+6} (413 gold) [ring of flight] Int+6: It affects your intelligence (+6). rPois: It protects you from poison Fly: It grants you flight. an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) a ring of willpower (250 gold) the amulet "Kusel" {RegenMP ^Contam Int+4} (398 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). ^Contam: It causes magical contamination when unequipped. a maw talisman (300 gold) (0, 0, D:3) a +0 club (2, 8, D:3) a +0 short sword 2 poisoned darts (7, -15, D:3) a +0 club (13, -9, D:3) a +0 club (15, -16, D:3) a +0 dagger (16, -13, D:3) a +0 short sword a +0 scale mail a +0 dagger (19, -19, D:3) a +0 falchion a +0 hand axe a +0 leather armour (26, -24, D:3) a book of Cantrips (30, -30, D:3) a +0 short sword (32, -21, D:3) 3 stones (36, 5, D:3) a +0 mace (48, -9, D:3) a +0 whip (48, 10, D:3) 2 poisoned darts (49, -9, D:3) a +0 spear a +0 flail (52, -15, D:3) a +0 chain mail (59, 10, D:3) 6 poisoned darts Level 4 of the Dungeon (10, 42, D:4) a +0 flail (11, 42, D:4) a +0 mace a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 flail 2 boomerangs (18, -3, D:4) a +0 hand axe (20, 7, D:4) 2 javelins (21, -3, D:4) a +0 club 2 boomerangs (22, -2, D:4) a +0 hand axe a +0 robe (23, 5, D:4) a +0 war axe of electrocution (28, 29, D:4) 6 stones (33, 26, D:4) a +0 war axe (37, 25, D:4) 4 stones (37, 46, D:4) a +0 whip 9 stones (41, 12, D:4) a +0 mace (48, 3, D:4) a hobgoblin corpse (skeletalised by now) (54, 7, D:4) a +0 hand axe (54, 15, D:4) a +0 antimagic quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (5, -16, D:5) a +0 short sword an orc corpse (5, -15, D:5) a +0 dagger a +0 robe a +0 whip an orc corpse an orc corpse (6, -19, D:5) a +2 antimagic war axe (6, -16, D:5) a +0 flail an orc corpse (26, -3, D:5) a +0 whip a +0 leather armour a quokka corpse (27, -3, D:5) a +0 giant club