vdjfv Level 1 of the Dungeon (6, 2, D:1) a +0 hand axe (11, 18, D:1) 23 stones (22, 19, D:1) a +0 leather armour (23, 30, D:1) a +0 robe (29, 16, D:1) a +0 hand axe (30, -21, D:1) an orb of mayhem (33, 9, D:1) a +0 plate armour (33, 19, D:1) a +0 club 4 stones (40, 16, D:1) a +0 short sword a +0 dagger a +4 short sword 25 stones (41, 16, D:1) a +0 whip a +0 short sword 8 stones (41, 24, D:1) a +0 robe (43, -14, D:1) a +0 club (43, 11, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 14 stones (4, -4, D:2) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (4, -2, D:2) a book of Necromancy (12, 12, D:2) a +0 short sword (13, 27, D:2) a +2 ring mail of fire resistance (19, 28, D:2) a +0 dagger a +0 club (23, -9, D:2) a +0 dagger 4 stones (23, 27, D:2) a +0 club (24, -8, D:2) a +0 club (27, 18, D:2) 17 stones (32, -13, D:2) a scroll of poison Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 1, D:3) a +0 whip a stone (13, 14, D:3) a +0 short sword (13, 15, D:3) a +0 hand axe (22, -2, D:3) a +0 hand axe a +0 ring mail (23, 39, D:3) a +0 whip (24, 4, D:3) a +0 dagger a +0 robe (25, -2, D:3) a +0 hand axe a +0 ring mail (26, 13, D:3) a +0 ring mail (26, 15, D:3) a +0 trident (27, -4, D:3) a +0 club 2 boomerangs (34, 31, D:3) a +0 whip (34, 37, D:3) a +0 club a +0 leather armour (34, 39, D:3) a +1 morningstar of protection a +0 club (50, 2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 24 stones (12, 1, D:4) a worm corpse (16, -9, D:4) a +0 whip a kobold corpse