Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 7709866087444064751 15 veev the Firebug (level 2, 0/19 HPs) Began as a Demonspawn Fire Elementalist on Dec 21, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1126 turns). veev the Firebug (Demonspawn Fire Elementalist) Turns: 1126, Time: 00:02:56 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 34% Magic: 2/5 EV: 11 Int: 15 God: Gold: 113 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . j - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying, very slightly contaminated A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons e - a +0 short sword Armour a - a +0 robe (worn) Magical Staves j - a staff of alchemy (weapon) Jewellery i - a ring of flight (left hand) Scrolls c - a scroll of teleportation Potions b - 2 potions of magic d - a potion of degeneration {unknown} f - a potion of cancellation {unknown} g - a potion of curing h - a potion of heal wounds Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Freeze Ice 4% 1d3 22% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Hailstorm Conj/Ice 3% 3d5 47% 3 Frozen Ramparts Ice 2% 1d1 54% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Malevolent energies surge around you. The endoplasm suddenly stops moving! The endoplasm is no longer paralysed. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ####. ....#.. ....... .g#.. ## # ..#.. . #.#####.#.#.### #...!.$.#.#.#.. #..#J.#...#.# #.:.@...# #.# #.#####)# #.# #.......###.##### #.###.#†).......# #.#.........# # #.(.<.....# #......[..# #.♣♣♣♣..#####.. #.♣ ♣♣(....... You could see an endoplasm and a hobgoblin. Vanquished Creatures 4 ball pythons 2 bats (D:1) 2 endoplasms A giant cockroach (D:1) 2 goblins A kobold (D:2) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 196 | D:1 | Reached skill level 3 in Fire Magic 246 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 426 | D:1 | Found Xixowodede's Vocational Training. 1126 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, nicolae_shop_vocational D:2: layout_basic, ebering_ecumenical_altar_sacrificial, nrook_campfire, nrook_loot_triangle, minmay_pentomino_o4 Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.2 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 2.1 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Staff || 6 Unarmed || 1 Cast: Foxfire || 14 Use: Scroll || 3 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1125 | 1012 | 113 | 0 | 923 | 2 | 562.5 | Dungeon | 1125 | 1012 | 113 | 0 | 923 | 2 | 562.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 69 daAuts