Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 8422148589658798310 97 veev the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Dec 22, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:11 (1499 turns). veev the Conjurer (Octopode Conjurer) Turns: 1499, Time: 00:06:11 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 68% Magic: 0/7 EV: 12 Int: 20 God: Gold: 122 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} e - a potion of lignification {unknown} Skills: + Level 0.4 Fighting + Level 0.6 Short Blades + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.4 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d6 8% 2 Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 3! Unknown command. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... #....#.(........#.#...... ######..........#.####### ... #..........#.# # .... #####..(##.#.# # .... ###......## # ..... ####....#### # .....### #.#.....### .......########.#........ #..@.......#####.### #..######### #.# #.g# ######'## #..# #.......## #..# #.......#. . #..##### #.......'> ... #......# #.......## .....#####.###.# #.......# ....).)g...# #.# #.......# You could see a gnoll. Vanquished Creatures Robin (D:2) 3 gnolls (D:2) An adder (D:2) 2 ball pythons 3 bats 3 endoplasms (D:1) 2 giant cockroaches 8 goblins (D:2) 7 hobgoblins 3 jackals (D:1) 5 kobolds 2 frilled lizards (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 4/17 MP: 0/5 543 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 836 | D:2 | Learned a level 2 spell: Searing Ray 1111 | D:2 | Noticed Robin 1159 | D:2 | HP: 1/21 [hobgoblin[Robin] (2)] 1285 | D:2 | Killed Robin 1286 | D:2 | Reached skill level 5 in Conjurations 1292 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1499 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_basic, uniq_robin D:3: layout_basic, grunt_decor_resistance Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Stealth | 3 | 3.0 Fighting | | 0.4 Short Blades | | 0.6 Dodging | | 2.2 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 5 || 20 Constrict | 7 | 1 || 8 Tentacles | 7 | 1 || 8 Cast: Magic Dart | 51 | 5 || 56 Searing Ray | 4 | 1 || 5 Use: Scroll | 2 | || 2 Armour: Skin | 25 | 8 || 33 Dodge: Dodged | 25 | 3 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1499 | 1372 | 127 | 123 | 952 | 3 | 499.7 | Dungeon | 1499 | 1372 | 127 | 123 | 952 | 3 | 499.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 806 daAuts D:2: 590 daAuts D:3: 102 daAuts